| 1 |
|
8.30%
|
The Way Home: Claim a Lost Spire Frigate. |
THE_WAY_HOME |
| 2 |
|
6.60%
|
Angry: AI Tech Level reached 5. |
ANGRY |
| 3 |
|
5.10%
|
MUAHUAHUAHUAHUA: Claim a Botnet Golem. |
MUAHUAHUAHUAHUA |
| 4 |
|
4.80%
|
Kills: Xenocidal: Kill 200,000 ships in a game. |
KILLS_XENOCIDAL |
| 5 |
|
4.50%
|
Losses: For The Greater Good: Lose 75,000 ships in a game. |
LOSSES_FOR_THE_ |
| 6 |
|
4.40%
|
A Terminal Problem (Silver): Hack the superterminal to reduce at least 50 AIP. |
A_TERMINAL_SILV |
| 7 |
|
4.30%
|
Fully Arrayed: Beat the Full Ensemble AI on any difficulty. |
FULLY_ARRAYED |
| 8 |
|
3.50%
|
Lots Of Hacking: Have 1 thousand Hacking points. |
LOTS_OF_HACKING |
| 9 |
|
3.40%
|
The Real Bloodbath: Lose and kill 100,000 ships in a game. |
THE_REAL_BLOODB |
| 10 |
|
3.20%
|
Nearing The End? 10 Hour Campaign: Reach a game time of 10 hours in a single game. |
NEARING_THE_END |
| 11 |
|
3.10%
|
Creative Destruction: Claim a Destroyer through hacking a Destroyer Construction Facility. |
CREATIVE_DESTRUCTION |
| 12 |
|
3.10%
|
Knowledge is Power: Hack an Advanced Research Station to reroll the ship lines it can provide. |
KNOWLEDGE_IS_PO |
| 13 |
|
3.10%
|
RAAAGH!: AI Tech Level reached 7. |
RAAAGH |
| 14 |
|
2.70%
|
Weren't We On The Same Side: Beat the game with Hostile to All Marauders with intensity >= 4 enabled. |
WERENT_WE_ON_TH |
| 15 |
|
2.70%
|
Control 50: Control 50 planets simultaneously in a single game. |
CONTROL_50 |
| 16 |
|
2.50%
|
I Prefer A Real Spire Ship: Claim a Spire Cruiser Flagship. |
PREFER_REAL_SPIRE |
| 17 |
|
2.40%
|
A Terminal Problem (Gold): Hack the superterminal to reduce at least 80 AIP. |
A_TERMINAL_GOLD |
| 18 |
|
2.40%
|
Snap Out of It!: Destroy a Dyson Antagonizer. |
SNAP_OUT_OF_IT |
| 19 |
|
2.30%
|
Nanobots Are No Fun: Beat the game with Hostile to All Nanocaust with intensity >= 4 enabled. |
NANOBOTS_ARE_NO |
| 20 |
|
2.30%
|
The Power Of The Sun In My Hand: Beat the game with the Dyson Sphere enabled. |
THE_POWER_OF_TH |
| 21 |
|
2.30%
|
Discounts Not Accepted: Beat the game with the Zenith Trader enabled. |
DISCOUNTS_NOT_A |
| 22 |
|
2.20%
|
Power, Unlimited Power!: Hack a Templar Rift. |
UNLIMITED_POWER |
| 23 |
|
2.20%
|
Allies After All: Beat the game with friendly Marauders enabled. |
ALLIES_AFTER_AL |
| 24 |
|
2.20%
|
Treasure Hunter: Analyze Spire debris. |
TREASURE_HUNTING |
| 25 |
|
2.10%
|
The Essence Must Flow: Kill A Feeble Elderling. |
ESSENCE_FLOW |
| 26 |
|
2.00%
|
Scanning For Intelligent Life: Scan for a Spire relic. |
SCANNING_LIFE |
| 27 |
|
1.80%
|
Losses: What Have We Done: Lose 200,000 ships in a game. |
LOSSES_WHAT_HAV |
| 28 |
|
1.70%
|
Control 75: Control 75 planets simultaneously in a single game. |
CONTROL_75 |
| 29 |
|
1.70%
|
So We're the Bad Guys Now?: Antagonize a Dyson Sphere through hacking. |
SO_WERE_THE_BAD |
| 30 |
|
1.60%
|
We Didn't Start The Fire: Beat at least 2 AIs in Civil War mode. |
WE_DIDNT_START_ |
| 31 |
|
1.60%
|
Defense Contractor: Beat the game with Sappers enabled. |
DEFENSE_CONTRACTOR |
| 32 |
|
1.60%
|
Yet Divided: Beat the Full Ensemble AI on difficulty >= 7. |
YET_DIVIDED |
| 33 |
|
1.60%
|
Get The Bug Spray: Beat the game with Hostile to All Macrophage Infestation with intensity >= 4 enabled. |
GET_THE_BUG_SPR |
| 34 |
|
1.60%
|
This Will Definitely Make Things Better And Not Worse: Deliberately provoke the Dark Spire through hacking. |
THIS_WILL_DEFIN |
| 35 |
|
1.50%
|
Long One: 15 Hour Campaign: Reach a game time of 15 hours in a single game. |
LONG_ONE_15_HOU |
| 36 |
|
1.40%
|
Hey, Lighten Up!: Beat the game with Dark Spire with intensity >= 4 enabled. |
HEY_LIGHTEN_UP |
| 37 |
|
1.30%
|
Derailment: Beat the game with Astro Trains with intensity >= 4 enabled. |
DERAILMENT |
| 38 |
|
1.20%
|
Counter Counter Strike!: Beat the Reconquista AI on any difficulty. |
COUNTER_COUNTER |
| 39 |
|
1.20%
|
Win On 120 Planet Map: Beat the game on a 120 planet map. |
WIN_ON_120_PLAN |
| 40 |
|
1.20%
|
Cosmic Omelet: Destroy an Elderling Egg. |
COSMIC_OMELETTE |
| 41 |
|
1.10%
|
Hey, That Was Mine!: Beat the Reconquista AI on difficulty >= 7. |
HEY_THAT_WAS_MI |
| 42 |
|
1.10%
|
Blood For The Blood God, Skulls For The Skull Throne: Sacrifice an Elderling. |
BLOOD_SKULLS |
| 43 |
|
1.10%
|
Wheel of Misfortune: Beat the Adaptive Moderate AI on any difficulty. |
WHEEL_OF_MISFORTUNE |
| 44 |
|
1.10%
|
I Said A Real Spire Ship: Claim a Spire Battleship Flagship. |
SAID_REAL_SPIRE |
| 45 |
|
1.00%
|
Shellcracker!: Beat the Turtle AI on ANY difficulty. |
SHELLCRACKER |
| 46 |
|
1.00%
|
You're Cut Off!: Beat the Barfighter AI on any difficulty. |
YOURE_CUT_OFF |
| 47 |
|
1.00%
|
Risk It for the Biscuit: Beat the game with Risk Analyzers with intensity >= 4 enabled. |
RISK_IT_FOR_THE |
| 48 |
|
1.00%
|
Someone Call The Exterminator: Beat the game with Hostile to All Macrophage Infestation with intensity >= 7 enabled. |
SOMEONE_CALL_TH |
| 49 |
|
1.00%
|
Slot Machine: Beat the Adaptive Easier AI on any difficulty. |
SLOT_MACHINE |
| 50 |
|
0.90%
|
Tide Turner!: Beat the Tsunami AI on any difficulty. |
TIDE_TURNER |
| 51 |
|
0.90%
|
Two Can Play At Disproportionate Response!: Beat the Overreactive AI on any difficulty. |
TWO_CAN_PLAY_AT |
| 52 |
|
0.90%
|
Yarr Harr!: Beat the game with Hostile to All Marauders with intensity >= 7 enabled. |
YARR_HARR |
| 53 |
|
0.90%
|
Fort Buster: Beat the Fortress Baron AI on any difficulty. |
FORT_BUSTER |
| 54 |
|
0.90%
|
Man Down!: Beat the Special Forces Master AI on any difficulty. |
MAN_DOWN |
| 55 |
|
0.80%
|
I Hate Spiders!: Beat the Ensnarer AI on any difficulty. |
I_HATE_SPIDERS |
| 56 |
|
0.80%
|
Crush the Castle!: Beat the Fortress Baron AI on difficulty >= 7. |
CRUSH_THE_CASTL |
| 57 |
|
0.80%
|
Splash Damage: Beat the Swarmer AI on any difficulty. |
SPLASH_DAMAGE |
| 58 |
|
0.80%
|
Long Live The King: Destroy the Templar Sovereign. |
LIVE_KING |
| 59 |
|
0.80%
|
Containment: Beat the Zombifyier AI on difficulty >= 7. |
CONTAINMENT |
| 60 |
|
0.80%
|
Fighting a Shadow: Destroy the Ravenous Shadow. |
FIGHTING_A_SHAD |
| 61 |
|
0.80%
|
Attempted Burglary: Beat the Thief AI on any difficulty. |
ATTEMPTED_BURGL |
| 62 |
|
0.80%
|
Necromancer Win: Win with the necromancer enabled. |
NecroWIN |
| 63 |
|
0.80%
|
End of the Line: Beat the game with Astro Trains with intensity >= 7 enabled. |
END_OF_THE_LINE |
| 64 |
|
0.80%
|
Think The AI Won't Notice?: Upgrade a Spire City to Mark VII. |
THINK_AI |
| 65 |
|
0.80%
|
Risky Business: Beat the game with Risk Analyzers with intensity >= 7 enabled. |
RISKY_BUSINESS |
| 66 |
|
0.80%
|
Outbreak: Beat the Zombifyier AI on any difficulty. |
OUTBREAK |
| 67 |
|
0.80%
|
Wheel of Doom: Beat the Adaptive Moderate AI on difficulty >= 7. |
WHEEL_OF_DOOM |
| 68 |
|
0.80%
|
Don't Open That Door: Beat the One Way Doormaster AI on any difficulty. |
DONT_OPEN_THAT_ |
| 69 |
|
0.80%
|
The Fire Rises: Beat at least 3 AIs in Civil War mode. |
THE_FIRE_RISES |
| 70 |
|
0.80%
|
Withstood The Tide: Beat the Tsunami AI on difficulty >= 7. |
WITHSTOOD_THE_T |
| 71 |
|
0.80%
|
Our Shields Were Too Strong!: Beat the Shield Hater AI on any difficulty. |
OUR_SHIELDS_WER |
| 72 |
|
0.80%
|
You're Outta Here Buddy!: Beat the Barfighter AI on difficulty >= 7. |
YOURE_OUTTA_HER |
| 73 |
|
0.80%
|
I'll Be Waiting For You On The Other Side: Beat the Wormhole Master AI on any difficulty. |
ILL_BE_WAITING_ |
| 74 |
|
0.80%
|
Fall Back!: Beat the Special Forces Master AI on difficulty >= 7. |
FALL_BACK |
| 75 |
|
0.80%
|
Turtle Soup!: Beat the Turtle AI on difficulty >= 7. |
TURTLE_SOUP |
| 76 |
|
0.80%
|
Cataclysm Averted: Beat the game with Hostile to All Nanocaust with intensity >= 7 enabled. |
CATACLYSM_AVERT |
| 77 |
|
0.80%
|
Your Math Is Off: Beat the Quadratic AI on difficulty >= 7. |
YOUR_MATH_IS_OF |
| 78 |
|
0.80%
|
Okay, Who Woke Them Up?: Beat the game with Dark Spire with intensity >= 7 enabled. |
OKAY_WHO_WOKE_T |
| 79 |
|
0.80%
|
The Powers Of Two Were Not Enough: Beat the Quadratic AI on any difficulty. |
THE_POWERS_OF_T |
| 80 |
|
0.80%
|
Win On 160 Planet Map: Beat the game on a 160 planet map. |
WIN_ON_200_PLAN |
| 81 |
|
0.80%
|
Control 100: Control 100 planets simultaneously in a single game. |
CONTROL_100 |
| 82 |
|
0.80%
|
Broken Sledge: Beat the Sledgehammer AI on any difficulty. |
BROKEN_SLEDGE |
| 83 |
|
0.70%
|
Lockpicked: Beat the One Way Doormaster AI on difficulty >= 7. |
LOCKPICKED |
| 84 |
|
0.70%
|
A Warm Welcome: Beat the Wormhole Master AI on difficulty >= 7. |
A_WARM_WELCOME |
| 85 |
|
0.70%
|
Why Was I Ever Afraid?: Beat the Ensnarer AI on difficulty >= 7. |
WHY_WAS_I_EVER_ |
| 86 |
|
0.70%
|
Caught Red Handed: Beat the Thief AI on difficulty >= 7. |
CAUGHT_RED_HAND |
| 87 |
|
0.70%
|
The Hubris Before the Fall: Summon a Transcendent Elderling. |
HUBRIS_FALL |
| 88 |
|
0.70%
|
All Your Base Are Belong To Us: Corrupt a Templar Castle. |
BASE_BELONG |
| 89 |
|
0.70%
|
Betting on Black: Beat the Adaptive Easier AI on difficulty >= 7. |
BETTING_ON_BLACK |
| 90 |
|
0.70%
|
Wherever We May Roam: Beat the game with Migrant Fleets enabled. |
WE_ROAM |
| 91 |
|
0.70%
|
Uprising: Beat the Royal AI on difficulty >= 7. |
UPRISING |
| 92 |
|
0.70%
|
Shields Still At Full, Captain: Beat the Shield Hater AI on difficulty >= 7. |
SHIELDS_STILL_A |
| 93 |
|
0.70%
|
The Flames Consume: Beat at least 4 AIs in Civil War mode. |
THE_FLAMES_CONS |
| 94 |
|
0.70%
|
Cobra Eyes: Beat the Adaptive Hard AI on any difficulty. |
COBRA_EYES |
| 95 |
|
0.70%
|
They Don't Appear To Be Friendly: Beat the game with Dark Zenith with intensity >= 4 enabled. |
DONT_APPEAR_FR |
| 96 |
|
0.70%
|
I Hate Camping!: Beat the Sniper AI on any difficulty. |
I_HATE_CAMPING |
| 97 |
|
0.70%
|
Phased And Confused: Beat the game with Hostile to All Zenith Architrave with intensity >= 4 enabled. |
PHASED_CONFUSED |
| 98 |
|
0.70%
|
Why Did It Have to Be Snakes?: Destroy the Jormugandr. |
HAVE_TO_BE_SNAKE |
| 99 |
|
0.70%
|
Erratic Command: Beat the Adaptive Full AI on any difficulty. |
ERRATIC_COMMAND |
| 100 |
|
0.70%
|
Set Phasers To Stun: Steal Zenith Architrave ship designs by hacking the Castra. |
PHASERS_TO_STUN |
| 101 |
|
0.70%
|
And Conquered: Beat the Full Ensemble AI on difficulty >= 9. |
AND_CONQUERED |
| 102 |
|
0.70%
|
Viva La Revolution: Beat the Royal AI on any difficulty. |
VIVA_LA_REVOLUT |
| 103 |
|
0.70%
|
Diplomacy Is Overrated: Beat the Peace Maker AI on any difficulty. |
DIPLOMACY_IS_OV |
| 104 |
|
0.70%
|
Violent Negotiations: Beat the Peace Maker AI on difficulty >= 7. |
VIOLENT_NEGOTIA |
| 105 |
|
0.70%
|
Megalodon Hunter: Win with 'Shark A' enabled. |
MEGALADON_HUNTE |
| 106 |
|
0.70%
|
The Bigger They Are: Beat the Golemite AI on any difficulty. |
THE_BIGGER_THEY |
| 107 |
|
0.70%
|
Kites Get Struck By Lightning, You Know: Beat the game with a 'Kite Master' Hunter Fleet with intensity >= 4 enabled. |
KITES_GET_STRUC |
| 108 |
|
0.70%
|
Last Stop: Beat the game with Astro Trains with intensity = 10 enabled. |
LAST_STOP |
| 109 |
|
0.70%
|
Wrong Tool: Beat the Sledgehammer AI on difficulty >= 7. |
WRONG_TOOL |
| 110 |
|
0.70%
|
Intergalactic Insurance Agency: Beat the game with Risk Analyzers with intensity = 10 enabled. |
INTERGALACTIC_I |
| 111 |
|
0.70%
|
I Can See You, You Know: Beat the Ghost AI on difficulty >= 7. |
I_CAN_SEE_YOU_Y |
| 112 |
|
0.70%
|
Ghostbusters!: Beat the Ghost AI on any difficulty. |
GHOSTBUSTERS |
| 113 |
|
0.70%
|
Rabid Defender: Beat the Vicious Raider AI on any difficulty. |
RABID_DEFENDER |
| 114 |
|
0.70%
|
Resistance Was Not Futile: Beat the game with Hostile to All Nanocaust with intensity = 10 enabled. |
RESISTANCE_WAS_ |
| 115 |
|
0.70%
|
Vandals At The Gates: Beat the game with Hostile to All Marauders with intensity = 10 enabled. |
VANDALS_AT_THE_ |
| 116 |
|
0.70%
|
Fumigated: Beat the game with Hostile to All Macrophage Infestation with intensity = 10 enabled. |
FUMIGATED |
| 117 |
|
0.70%
|
Picking On The Little Guys: Beat the Swarmer AI on difficulty >= 7. |
PICKING_ON_THE_ |
| 118 |
|
0.70%
|
Howdy Neighbor!: Beat the game with Spire Sphere enabled. |
HOWDY_NEIGHBOR |
| 119 |
|
0.70%
|
A Rather Extreme Reaction: Beat the Overreactive AI on difficulty >= 7. |
A_RATHER_EXTREM |
| 120 |
|
0.70%
|
Hey, Get Over Here!: Beat the Sniper AI on difficulty >= 7. |
HEY_GET_OVER_HE |
| 121 |
|
0.70%
|
The Harder They Fall: Beat the Golemite AI on difficulty >= 7. |
THE_HARDER_THEY |
| 122 |
|
0.70%
|
Bullshark Slayer: Win with 'Shark B' enabled. |
BULLSHARK_SLAYE |
| 123 |
|
0.60%
|
We Mine You!: Destroy a Zenith Miner. |
WE_MINE_YOU |
| 124 |
|
0.60%
|
Perfection: Claim a Spire Dreadnought Flagship. |
PERFECTION_SPIRE |
| 125 |
|
0.60%
|
Backdoor Closed: Beat the Wormhole Master AI on difficulty >= 9. |
BACKDOOR_CLOSED |
| 126 |
|
0.60%
|
Sibling Rivalry: Beat the game with Neinzul Custodians enabled. |
SIBLING_RIVALRY |
| 127 |
|
0.60%
|
Should Have Joined Our Federation: Beat the game with Hostile to All Players Scourge with intensity >= 4 enabled. |
JOINED_FEDERATION |
| 128 |
|
0.60%
|
Calm In The Storm: Beat the Tsunami AI on difficulty >= 9. |
CALM_IN_THE_STO |
| 129 |
|
0.60%
|
Viva La Resistance!: Destroy the Scourge Subjugator. |
VIVA_RESISTANCE |
| 130 |
|
0.60%
|
Divided By Zero: Beat the Quadratic AI on difficulty >= 9. |
DIVIDED_BY_ZERO |
| 131 |
|
0.60%
|
I Would Like To Make A Collect Call: Build the Spire Transceiver. |
COLLECT_CALL |
| 132 |
|
0.60%
|
It's Borrowing, Not Stealing: Steal Dark Zenith ship designs by hacking the Dark Zenith Library. |
NOT_STEALING |
| 133 |
|
0.60%
|
Born To Be Wild: Beat the game with Neinzul Wild Hives enabled. |
BORN_WILD |
| 134 |
|
0.60%
|
Face To Face: Beat the Sniper AI on difficulty >= 9. |
FACE_TO_FACE |
| 135 |
|
0.60%
|
Taipan Eyes: Beat the Adaptive Hard AI on difficulty >= 9. |
TAIPAN_EYES |
| 136 |
|
0.60%
|
Critical Mission Failure!: Beat the Special Forces Master AI on difficulty >= 9. |
CRITICAL_MISSIO |
| 137 |
|
0.60%
|
Wasn't Enough Of Them: Beat the Swarmer AI on difficulty >= 9. |
WASNT_ENOUGH_OF |
| 138 |
|
0.60%
|
Hit A Brick Wall: Beat the Vicious Raider AI on difficulty >= 9. |
HIT_A_BRICK_WAL |
| 139 |
|
0.60%
|
Better Not Come Back!: Beat the Barfighter AI on difficulty >= 9. |
BETTER_NOT_COME |
| 140 |
|
0.60%
|
Walls Tumbling Down: Beat the Fortress Baron AI on difficulty >= 9. |
WALLS_TUMBLING_ |
| 141 |
|
0.60%
|
Peace Through Superior Firepower: Beat the Peace Maker AI on difficulty >= 9. |
PEACE_THROUGH_S |
| 142 |
|
0.60%
|
Dethroned: Beat the Royal AI on difficulty >= 9. |
DETHRONED |
| 143 |
|
0.60%
|
Raid Fail: Beat the Vicious Raider AI on difficulty >= 7. |
RAID_FAIL |
| 144 |
|
0.60%
|
Open Sesame: Beat the One Way Doormaster AI on difficulty >= 9. |
OPEN_SESAME |
| 145 |
|
0.60%
|
Arach No: Beat the Ensnarer AI on difficulty >= 9. |
ARACH_NO |
| 146 |
|
0.60%
|
What Was Rightfully Mine: Beat the Reconquista AI on difficulty >= 9. |
WHAT_WAS_RIGHTF |
| 147 |
|
0.60%
|
Sentenced To Defeat: Beat the Thief AI on difficulty >= 9. |
SENTENCED_TO_DE |
| 148 |
|
0.60%
|
Yet Still Not Enough: Beat the Overreactive AI on difficulty >= 9. |
YET_STILL_NOT_E |
| 149 |
|
0.60%
|
Eradication: Beat the Zombifyier AI on difficulty >= 9. |
ERADICATION |
| 150 |
|
0.60%
|
No Bridge Explosions For Once: Beat the Shield Hater AI on difficulty >= 9. |
NO_BRIDGE_EXPLO |
| 151 |
|
0.60%
|
Vegas Victory: Beat the Adaptive Easier AI on difficulty >= 9. |
VEGAS_VICTORY |
| 152 |
|
0.60%
|
Delicate Delicacy: Beat the Turtle AI on difficulty >= 9. |
DELICATE_DELICA |
| 153 |
|
0.60%
|
Darkness Overpowering: Beat the game with Dark Spire with intensity = 10 enabled. |
DARKNESS_OVERPO |
| 154 |
|
0.60%
|
Dispelled Apparition: Beat the Ghost AI on difficulty >= 9. |
DISPELLED_APPAR |
| 155 |
|
0.60%
|
Too Tough A Nail: Beat the Sledgehammer AI on difficulty >= 9. |
TOO_TOUGH_A_NAI |
| 156 |
|
0.60%
|
Viper Eyes: Beat the Adaptive Hard AI on difficulty >= 7. |
VIPER_EYES |
| 157 |
|
0.60%
|
How The Mighty Have Fallen: Beat the Golemite AI on difficulty >= 9. |
HOW_THE_MIGHTY_ |
| 158 |
|
0.60%
|
Brutal Mutator: Beat the Adaptive Brutal AI on any difficulty. |
BRUTAL_MUTATOR |
| 159 |
|
0.60%
|
Brutal Metamorphoser: Beat the Adaptive Brutal AI on difficulty >= 7. |
BRUTAL_METAMORPHOSER |
| 160 |
|
0.60%
|
Wheel of Torture: Beat the Adaptive Moderate AI on difficulty >= 9. |
WHEEL_OF_TORTURE |
| 161 |
|
0.60%
|
Brutal Transmuter: Beat the Adaptive Brutal AI on difficulty >= 9. |
BRUTAL_TRANSMUTER |
| 162 |
|
0.60%
|
Volatile Personality Core: Beat the Adaptive Full AI on difficulty >= 7. |
VOLATILE_PERSONALITY_CORE |
| 163 |
|
0.60%
|
Mercurial Mind: Beat the Adaptive Full AI on difficulty >= 9. |
MERCURIAL_MIND |
| 164 |
|
0.50%
|
More Like Passive Aggressive: Beat the Aggressor AI on any difficulty. |
PASSIVE_AGGRESSIVE |
| 165 |
|
0.50%
|
Let Bygones Be Bygones: Beat the game with the Splintering Spire enabled. |
BYGONES_BYGONES |
| 166 |
|
0.50%
|
Apocalypse Never: Beat the Ragnarok AI on difficulty >= 7. |
APOC_NEVER |
| 167 |
|
0.50%
|
Chicken Little: Beat the Ragnarok AI on any difficulty. |
CHICKEN_LITTLE |
| 168 |
|
0.50%
|
Can't Touch This: Beat the Reservist AI on any difficulty. |
CANT_TOUCH |
| 169 |
|
0.50%
|
Last One Standing: Beat the Gladiator AI on any difficulty. |
LAST_ONE |
| 170 |
|
0.50%
|
Stay Off My Lawn: Beat the game with Hostile to All Zenith Architrave with intensity >= 7 enabled. |
STAY_OFF_LAWN |
| 171 |
|
0.50%
|
A New Foe Has Appeared: Beat the game with Dark Zenith with intensity >= 7 enabled. |
NEW_FOE_APPEAR |
| 172 |
|
0.50%
|
Feel My Vengence: Destroy the Scourge Nemesis. |
FEEL_VENGENCE |
| 173 |
|
0.50%
|
Arena Champion: Beat the Gladiator AI on difficulty >= 7. |
ARENA_CHAMP |
| 174 |
|
0.40%
|
Didn't Mean To Make You Cry: Destroy a Mothership. |
MAKE_CRY |
| 175 |
|
0.40%
|
Pass the Bug Spray: Beat the Neinzul Enthusiast AI on any difficulty. |
BUG_SPRAY |
| 176 |
|
0.40%
|
Push The Red Button: Steal a Gray Spire Warhead. |
PUSH_BUTTON |
| 177 |
|
0.40%
|
Leave My Stuff Alone!: Beat the game with the Chromatic Horror enabled. |
LEAVE_ALONE |
| 178 |
|
0.40%
|
Tragic Hero: Beat the Heroic AI on any difficulty. |
TRAGIC_HERO |
| 179 |
|
0.40%
|
Why Don't You Pick On Someone Your Own Size?: the Aggressor AI on difficulty >= 7. |
PICK_SOMEONE |
| 180 |
|
0.40%
|
Running In Circles: Beat the Orbital AI on any difficulty. |
RUNNING_CIRCLES |
| 181 |
|
0.40%
|
What Goes Around Comes Around: Beat the Orbital AI on difficulty >= 7. |
GOES_AROUND |
| 182 |
|
0.40%
|
Should Have Diversified: Beat the Vanguard AI on any difficulty. |
SHOULD_DIVERSIFY |
| 183 |
|
0.40%
|
Tortoise Beats Hare: Beat the Speedster AI on any difficulty. |
TORTOISE_HARE |
| 184 |
|
0.40%
|
You Did This Without Cheating?: Destroy the Flenser. |
WITHOUT_CHEATING |
| 185 |
|
0.40%
|
Not Quite The Guardians Of The Galaxy: Beat the Vanguard AI on difficulty >= 7. |
GUARDIANS_GALAXY |
| 186 |
|
0.40%
|
Hammer Time: Beat the Spire Hammer AI on any difficulty. |
HAMMMER_TIME |
| 187 |
|
0.40%
|
Divide And Conquer: Beat the game with Hostile to Players Scourge with intensity >= 7 enabled. |
DIVIDE_CONQUER |
| 188 |
|
0.40%
|
They Call Me The Exterminator: Beat the Neinzul Enthusiast AI on difficulty >= 7. |
CALL_EXTERMINATOR |
| 189 |
|
0.40%
|
These Feet Are Made For Roaming: Win with Nomad Galaxy' enabled. |
FEET_ROAMING |
| 190 |
|
0.40%
|
Uneasy Allies: Make a temporary truce with a Zenith Architrave by hacking their home portal. |
UNEASY_ALLIES |
| 191 |
|
0.40%
|
Unmoored: Use a Zenith Miner to make a planet nomadic. |
UN_MOORED |
| 192 |
|
0.40%
|
Trespassers Will Be Shot: Beat the game with Hostile to All Zenith Architrave with intensity = 10 enabled. |
TRESPASSERS_SHOT |
| 193 |
|
0.40%
|
It's Always Darkest Before the Dawn: Beat the game with Dark Zenith with intensity = 10 enabled. |
DARKEST_BEFORE |
| 194 |
|
0.40%
|
Lab Rat: Beat the Geneticist AI on any difficulty. |
LAB_RAT |
| 195 |
|
0.40%
|
Gene Slicer: Beat the Geneticist AI on difficulty >= 7. |
GENE_SLICER |
| 196 |
|
0.40%
|
Natural Selection: Beat the Geneticist AI on difficulty >= 9. |
NATURAL_SELECTION |
| 197 |
|
0.40%
|
The Spire Must Be Pushovers: Beat the Spire Hammer AI on difficulty >= 9. |
SPIRE_PUSHOVER |
| 198 |
|
0.40%
|
Calm Down: Beat the Vengeful AI on any difficulty. |
CALM_DOWN |
| 199 |
|
0.40%
|
Don't Be So Petty: Beat the Vengeful AI on difficulty >= 7. |
DONT_BE_PETTY |
| 200 |
|
0.40%
|
Why So Serious?: Beat the Vengeful AI on difficulty >= 9. |
WHY_SO_SERIOUS |
| 201 |
|
0.40%
|
Ad Astra per Aspera: Beat the Aedile AI on any difficulty. |
AD_ASTRA |
| 202 |
|
0.40%
|
Non Ducor, Duco: Beat the Aedile AI on difficulty >= 7. |
NON_DUCOR_DUCO |
| 203 |
|
0.40%
|
Brought A Gun To A Hammer Fight: Beat the Spire Hammer AI on difficulty >= 7. |
GUN_HAMMER |
| 204 |
|
0.40%
|
Sic Semper Tyrannis: Beat the Praetor AI on any difficulty. |
SIC_SEMPER_TYR |
| 205 |
|
0.40%
|
Beast Master: Beat the Beast AI on difficulty >= 9. |
BEAST_MASTER |
| 206 |
|
0.40%
|
Beauty Beats Brawn: Beat the Beast AI on difficulty >= 7. |
BEATUY_BRAWN |
| 207 |
|
0.40%
|
Vincit Qui Se Vincit: Beat the Aedile AI on difficulty >= 9. |
QUI_SE_VINCIT |
| 208 |
|
0.40%
|
We Will Dissimilate You: Beat the Beast AI on any difficulty. |
WE_WILL_DISS |
| 209 |
|
0.40%
|
The Chosen One: Beat the Ragnarok AI on difficulty >= 9. |
CHOSEN_ONE |
| 210 |
|
0.40%
|
Coup de Grace: Beat the Gladiator AI on difficulty >= 9. |
COUP_DE_GRACE |
| 211 |
|
0.40%
|
Thou Hast Slain the Jabberwock: Beat the Jabberwock AI on difficulty >= 7. |
SLAIN_JABBER |
| 212 |
|
0.40%
|
Off The Deep End: Beat the Reservist AI on difficulty >= 7. |
DEEP_END |
| 213 |
|
0.40%
|
O Frabjous Day!: Beat the Jabberwock AI on difficulty >= 9. |
FRABJOUS_DAY |
| 214 |
|
0.40%
|
Veni Vidi Vici: Beat the Praetor AI on difficulty >= 9. |
VENI_VIDI_VICI |
| 215 |
|
0.40%
|
Et Tu, Brute?: Beat the Praetor AI on difficulty >= 7. |
ET_TU_BRUTE |
| 216 |
|
0.40%
|
The Vorpal Blade Went Snicker-Snack: Beat the Jabberwock AI on any difficulty. |
VORPAL_BLADE |
| 217 |
|
0.30%
|
It's A Marathon Not A Sprint: Beat the Speedster AI on difficulty >= 9. |
MARATHON_SPRINT |
| 218 |
|
0.30%
|
Hero's Journey To A Dead End: Beat the Heroic AI on difficulty >= 7. |
JOURNEY_DEAD |
| 219 |
|
0.30%
|
You Can't See Me: Beat the Panopticon AI on difficulty >= 9. |
CANT_SEE |
| 220 |
|
0.30%
|
Right Between The Eyes: Beat the Panopticon AI on difficulty >= 7. |
BETWEEN_EYES |
| 221 |
|
0.30%
|
Found A Blind Spot: Beat the Panopticon AI on any difficulty. |
BLIND_SPOT |
| 222 |
|
0.30%
|
I Thought I Was The Protagonist: Beat the Heroic AI on difficulty >= 9. |
THOUGHT_PROTAGONIST |
| 223 |
|
0.30%
|
Run Into the Ground: Beat the Speedster AI on difficulty >= 7. |
RUN_GROUND |
| 224 |
|
0.30%
|
Independence Day: Beat the Orbital AI on difficulty >= 9. |
INDEPENDENCE_DAY |
| 225 |
|
0.30%
|
And I Thought Snipers Had Long Range: Steal a Chromatic Spire Interplanetary Weapon. |
SNIPER_RANGE |
| 226 |
|
0.30%
|
We Are The Champions: Beat the Skirmisher AI on difficulty >= 9. |
WE_CHAMPIONS |
| 227 |
|
0.30%
|
No Time For Losers: Beat the Skirmisher AI on difficulty >= 7. |
TIME_LOSERS |
| 228 |
|
0.30%
|
Best Two Out Of Three?: Beat the Skirmisher AI on any difficulty. |
BEST_THREE |
| 229 |
|
0.30%
|
All Bark And No Bite: Beat the Aggressor AI on difficulty >= 9. |
BARK_BITE |
| 230 |
|
0.30%
|
Race Against Time: Beat the game with Hostile to All Scourge with intensity = 10 enabled. |
RACE_TIME |
| 231 |
|
0.30%
|
Should Have Brought the Kitchen Sink: Beat the Reservist AI on difficulty >= 9. |
KITCHEN_SINK |
| 232 |
|
0.30%
|
Showdown Win: Win with the showdown device enabled. |
ShowdownWIN |
| 233 |
|
0.30%
|
Left The Flanks Wide Open: Beat the Vanguard AI on difficulty >= 9. |
FLANKS_OPEN |
| 234 |
|
0.30%
|
Curb Your Enthusiasm: Beat the Neinzul Enthusiast AI on difficulty >= 9. |
CURB_ENTHUSIASM |