1 |
|
43.30%
|
Friendly Fired: Eliminate an enemy by friendly fire during a turn. |
hostile_friendlyfire |
2 |
|
35.30%
|
First Loss: Lose a pilot in battle for the first time. |
first_pilot_loss |
3 |
|
34.00%
|
Cleaning House: Defeat a hostile entity in a liberated province. |
homeground_patrol |
4 |
|
30.10%
|
Zero Fix: Hit 0 Liquid Fix for the first time while a unit is damaged. |
no_gel |
5 |
|
28.70%
|
Weathering: Capture a base in heavy rain. |
storm |
6 |
|
24.70%
|
The First Month: Reach 30 in-game days in a single campaign. |
first_month |
7 |
|
20.60%
|
Peak Morale: Win a war while at maximum Hope. |
hopeful |
8 |
|
14.90%
|
Melee Master: Eliminate 3 enemies using a single melee attack. |
melee_combo |
9 |
|
14.10%
|
Railgunner: Eliminate 3 enemy units with a single railgun attack. |
railgun_combo |
10 |
|
12.80%
|
Clean Record: Bring criminal reputation to 0. |
low_crime |
11 |
|
11.50%
|
Calling Friends: Call the Home Guard at maximum reputation. |
full_help |
12 |
|
10.20%
|
Just a Setback: Lose a war. |
first_war_lost |
13 |
|
8.30%
|
The Civilian Market: Discover the Civilian Market for the first time. |
first_civilian_market |
14 |
|
5.10%
|
Workshop Wizard: Obtain every workshop blueprint. |
all_blueprints |
15 |
|
3.70%
|
Capital Liberator: Complete Capital liberation scenarios. |
capital_liberated |
16 |
|
3.20%
|
Mobile Zoo: Have a cat and dog onboard at the same time. |
pets_all |
17 |
|
3.10%
|
Fearsome: Force all enemies in a scenario to eject. |
all_eject |
18 |
|
2.60%
|
Weight Class: Crash a lightweight unit into a heavy enemy unit. |
light_stagger |
19 |
|
2.30%
|
Missile Barrage: Have at least 100 missiles in flight during a turn. |
missile_massacre |
20 |
|
2.10%
|
Clean Sweep: Liberate the Capital without losing a single pilot. |
no_pilot_loss |
21 |
|
1.90%
|
The Black Market: Discover the Black Market for the first time. |
first_black_market |
22 |
|
1.20%
|
Dog Person: Cultivate a strong bond with the dog. |
doggo_lover |
23 |
|
0.80%
|
The Long March: Reach 120 in-game days in a single campaign. |
half_year |
24 |
|
0.60%
|
Beam Reflector: Reflect a beam 3 times before hitting an enemy in a turn. |
beam_combo |
25 |
|
0.50%
|
Only Takes One: Liberate a base with only a single unit. |
solo_liberation |
26 |
|
0.20%
|
Cat Person: Cultivate a strong bond with the cat. |
cat_lover |
27 |
|
0.20%
|
Against All Odds: Win the Capital battle with no liberated provinces. |
rush_capital |
28 |
|
0.10%
|
Aggressive Negotiations: Enter combat with a team of aggressive pilots. |
agressive_team |
29 |
|
0.10%
|
Year One: Reach 360 in-game days in a single campaign. |
year |