's statistics for


's Game List  > 


Achievements completed: 3 (10.34%)

Achievements: (3 / 29):
# Global Completion % Description API Name
1 22.70% The Last Old Mind: Win the game on The Last Old Mind (Normal) difficulty. THE_LAST_OLD_MIND
2 19.80% Emperor of the Milky Way: Win the game on a Normal map. EMPEROR_OF_THE_MILKY_WAY
3 13.60% Empire Without End: Win the game on an Immense map. EMPIRE_WITHOUT_END
4 11.00% The Will to Control: Win the game on The Will to Control (Hard) difficulty. THE_WILL_TO_CONTROL
5 10.30% First Machine: Win the game on a Large map. FIRST_MACHINE
6 7.20% Civilizations Uncounted: Win the game on a Huge map. CIVILIZATIONS_UNCOUNTED
7 5.00% The Will to Create: Win the game on The Will to Create (Expert) difficulty. THE_WILL_TO_CREATE
8 5.00% The Machist State: Win the game leading a Faction with these qualities: Machists, The Righteous Call, Militarized and Serene. THE_MACHIST_STATE
9 3.90% Gilded Folk, Gilded Faith: Win the game leading a Faction with these qualities: High Machists, The Higher Path, Gentle and Majestic. GILDED_FOLK_GILDED_FAITH
10 3.10% The Towers of Heaven: Win the game leading a Faction with these qualities: Transitory Machists, The Veiled City, Mighty and Wasteful. THE_TOWERS_OF_HEAVEN
11 2.80% The Will of the Worlds: Win the game leading a Faction with these qualities: Universal Machists, The Infinite Reach, Profiteering and Corrupt. THE_WILL_OF_THE_WORLDS
12 2.50% The Happy Road Home: Win the game leading a Faction with these qualities: Ecstatics, The Joyous Hearth, Hedonistic and Content. THE_HAPPY_ROAD_HOME
13 2.40% And We Shall Bear Children: Win the game leading a Faction with these qualities: Bearers, The Commerce Federation, Placid and Industrious. AND_WE_SHALL_BEAR_CHILDREN
14 2.40% The Dominion of Nature: Win the game leading a Faction with these qualities: Greenseers, The Unbroken Word, Absolutist and Efficient. THE_DOMINION_OF_NATURE
15 2.30% The Will to Conquer: Win the game on The Will to Conquer (Master) difficulty. THE_WILL_TO_CONQUER
16 2.20% Days of Oily Teeth: Win the game leading a Faction with these qualities: Devourers, The Central Authority, Securitized and Hateful. DAYS_OF_OILY_TEETH
17 2.20% Reflections Upon Ignorance: Win the game leading a Faction with these qualities: Agnosts, The University Beyond, Glorious and Placid. REFLECTIONS_UPON_IGNORANCE
18 2.20% And We Shall All Be Redeemed: Win the game leading a Faction with these qualities: Redemptionists, The Common Union, Faithful and Fragile. AND_WE_SHALL_ALL_BE_REDEEMED
19 2.10% For Every Machine, a Rank: Win the game leading a Faction with these qualities: Categorants, The Martial Heart, Slothful and Militant. FOR_EVERY_MACHINE_A_RANK
20 2.00% Ascending the Void: Win the game leading a Faction with these qualities: Nihilists, The Free Republic, Numb and Mercantile. ASCENDING_THE_VOID
21 2.00% Under the Banners of Reason: Win the game leading a Faction with these qualities: Calculists, The Exploratory Society, Egalitarian and Faithful. UNDER_THE_BANNERS_OF_REASON
22 2.00% The Paradise at Hand: Win the game leading a Faction with these qualities: Reformed Enigmatics, The Golden Shield, Industrial and Poised. THE_PARADISE_AT_HAND
23 2.00% The Truth Unveiled: Win the game leading a Faction with these qualities: Enigmatics, The Secret Door, Cryptic and Petty. THE_TRUTH_UNVEILED
24 1.90% The Twofold Path: Win the game leading a Faction with these qualities: Epicenians, The Old Kingdom, Poised and Egalitarian. THE_TWOFOLD_PATH
25 1.90% United by the Mystery: Win the game leading a Faction with these qualities: Rejectants, The Winding Stair, Pilgrim and Mighty. UNITED_BY_THE_MYSTERY
26 1.90% The Answers in Their Souls: Win the game leading a Faction with these qualities: Esoteric Enigmatics, The Hidden Hand, Vain and Securitized. THE_ANSWERS_IN_THEIR_SOULS