| 1 |
|
54.90%
|
Attractive: Launch a beacon |
FE_BEACON |
| 2 |
|
42.10%
|
Basic Defenses: Construct a single defense from scrap |
FE_BUILD_DEFENSE_SCRAP |
| 3 |
|
39.40%
|
Scavenger: Complete a scavenging mission |
FE_COMPLETE_MISSION |
| 4 |
|
38.50%
|
Saviour: Rescue at least one survivor from a scavenging mission |
FE_COMPLETE_MISSION_RESCUED |
| 5 |
|
37.80%
|
Tinkerer: Perform at least one upgrade |
FE_UPGRADE |
| 6 |
|
37.60%
|
Basic Training: Complete the tutorial |
FE_COMPLETE_TUTORIAL |
| 7 |
|
36.30%
|
No-One Left Behind: Complete a scavenging mission without losing anyone |
FE_COMPLETE_MISSION_PERFECT |
| 8 |
|
33.30%
|
Hauler: Retrieve more than 20 items on a scavenging mission |
FE_MISSION_FIND_20 |
| 9 |
|
25.80%
|
Illusionist: Make a passenger disappear from a carriage by cutting the power |
FE_FIRST_FOG_DEATH |
| 10 |
|
23.10%
|
Too Inspiring: Encounter your first purge |
FE_PURGE_FIRST |
| 11 |
|
19.90%
|
Battery Powered: Complete a mission on battery power |
FE_MISSION_COMPLETE_ENGINE_OFF |
| 12 |
|
16.40%
|
Tailor-Made: Complete all upgrades in a single category |
FE_UPGRADE_MAX |
| 13 |
|
11.90%
|
Deal With The Devil: Bring a Wanderer onto the train |
FE_WANDERER_ACCEPT |
| 14 |
|
10.50%
|
Don't Stop: Survive a military attack at full throttle |
FE_MILITARY_LIVE |
| 15 |
|
9.90%
|
Out Of Supplies: Launch a Hail Mary mission |
FE_HAILMARY |
| 16 |
|
9.70%
|
Out Of The Fog: Reach the final destination with at least one passenger |
FE_WIN_GAME |
| 17 |
|
9.50%
|
Advanced Defenses: Construct at least one defense from materials, electronics, chemicals and machinery |
FE_BUILD_DEFENSE_REST |
| 18 |
|
8.20%
|
Playing God: Create a custom passenger |
FE_CUSTOM_PASSENGER |
| 19 |
|
7.20%
|
Arbitration: Agree with one party in a dispute |
FE_DISPUTE_SIDEWITH |
| 20 |
|
7.10%
|
Self-Made: Create a custom Engineer with at least one modifier |
FE_CUSTOM_ENGINEER |
| 21 |
|
5.80%
|
Wander No More: Send passengers to kill a Wanderer and have at least one of your party return alive |
FE_WANDERER_LOOT |
| 22 |
|
4.40%
|
The Fog Fantastic: Allow a Wanderer to use their power to teleport the train |
FE_WANDERER_DEMAND_TRAVEL |
| 23 |
|
3.60%
|
Underwhelming: Encounter your first revolt |
FE_REVOLT_FIRST |
| 24 |
|
3.60%
|
Railroad Blues: Listen to showtunes on the radio |
FE_SHOWTUNES |
| 25 |
|
3.30%
|
Heroic: Reach the final destination with more than half the train full of passengers |
FE_WIN_GAME_GOOD |
| 26 |
|
3.20%
|
Sleep Tight: Allow a Wanderer to use their power to block nightmares |
FE_WANDERER_DEMAND_PROTECT |
| 27 |
|
3.20%
|
Derailed: Lose the game after the military destroys the train |
FE_MILITARY_DIE |
| 28 |
|
3.00%
|
On A Roll: Win 5 battles in a single game against the military during the Blockade scenario |
FE_BLOCKADE_BATTLES |
| 29 |
|
3.00%
|
Swords To Delicious Plowshares: Allow a Wanderer to use their power to transmute defences into food and medicine |
FE_WANDERER_DEMAND_ALCHEMY |
| 30 |
|
2.60%
|
Foggy Screen Of Death: Experience a mission computer malfunction |
FE_BADCOMPUTER |
| 31 |
|
2.50%
|
Busted!: Successfully defeat the blockade in the Blockade scenario |
FE_BLOCKADE_WIN |
| 32 |
|
2.30%
|
Forced Retirement: Lose the game when the passengers revolt |
FE_UPRISING_DIE |
| 33 |
|
2.10%
|
Pyrrhic Victory: You made it to salvation... but at what cost? |
FE_WIN_GAME_BAD |
| 34 |
|
2.00%
|
Horror Train: Lose at least 50 passengers from power outages |
FE_MASSIVE_FOG_DEATH |
| 35 |
|
2.00%
|
Against The Odds: Reach the final destination with a custom Engineer at Very Hard difficulty |
FE_WIN_GAME_VERYHARD |
| 36 |
|
1.80%
|
Battle Stations: Win a battle against the military with your weapons optimally configured during the Blockade scenario |
FE_BLOCKADE_OPTIMAL |
| 37 |
|
1.60%
|
It's The Only Way To Be Sure: Lose during the Blockade scenario by running out of time |
FE_BLOCKADE_NUKE |
| 38 |
|
1.60%
|
Know It All: Find all 5 pieces of intelligence in a single game during the Blockade scenario |
FE_BLOCKADE_KNOWALL |