1 |
|
7.60%
|
Training Day: Finish level 2 (any difficulty) |
SOLAR_DEFENDER_TRAINING |
2 |
|
3.90%
|
The Forcer : Cause 1000 damage with Forcer during one playthrough (any difficulty) |
FORCER_DAMAGE |
3 |
|
3.40%
|
Ace Awesome: Cause 1000 damage with Tom during one playthrough (any difficulty) |
TOM_DAMAGE |
4 |
|
3.20%
|
Halfway Through: Finish level 5 (any difficulty) |
HALFWAY_NORMAL |
5 |
|
2.80%
|
The Forcer Reloaded: Cause 3000 damage with Forcer during one playthrough (any difficulty) |
FORCER_DAMAGE_X2 |
6 |
|
2.70%
|
The Endless Incident (Easy): Finish the game (any difficulty) |
FINISH_GAME_EASY |
7 |
|
2.70%
|
Crumbling Rock: Don't let any hero die on level 4 (normal or hard difficulty) |
LEVEL4_NO_DEATHS |
8 |
|
2.70%
|
Ace Awesome Reloaded: Cause 3000 damage with Tom during one playthrough (any difficulty) |
TOM_DAMAGE_X2 |
9 |
|
2.60%
|
20 Deaths: Finish the game with less than 20 deaths in total (any difficulty) |
FINISH_20_DEATHS_NORMAL |
10 |
|
2.50%
|
The Endless Incident (Normal): Finish the game (normal or hard difficulty) |
FINISH_GAME_NORMAL |
11 |
|
2.40%
|
Nebula's Fury: Kill 3 enemies with one shoot of Nebula (any difficulty) |
NEBULA_KILL_THREE |
12 |
|
2.20%
|
Aengus Forever: Don't swap out Aengus on level 8 (normal or hard difficulty) |
LEVEL8_DONT_SWAP_AENGUS |
13 |
|
2.10%
|
20 Abilities: Use 20 special abilities in level 8 (normal or hard difficulty) |
LEVEL8_20_ABILITIES |
14 |
|
2.10%
|
Quick Execution: Defeat the Endless before he spawns the last wave of enemies (any difficulty) |
ENDLESS_KILL_EARLY |
15 |
|
2.10%
|
Nebula's Madness: Kill 4 enemies with one shoot of Nebula (any difficulty) |
NEBULA_KILL_FOUR |
16 |
|
2.10%
|
Halfway Through (Hard): Finish level 5 (hard difficulty) |
HALFWAY_HARD |
17 |
|
2.00%
|
Quick Escape: Finish Level 6 with more than 10 turns left (normal or hard difficulty) |
CERES_10_TURNS_LEFT |
18 |
|
2.00%
|
20 Deaths (Hard): Finish the game with less than 20 deaths in total (hard difficulty) |
FINISH_20_DEATHS_HARD |
19 |
|
2.00%
|
The Endless Incident (Hard): Finish the game (hard difficulty) |
FINISH_GAME_HARD |
20 |
|
2.00%
|
Perfect Fatality: Finish Level 5 with full HP and revives (normal or hard difficulty) |
LEVEL5_PERFECT_FATALITY |
21 |
|
2.00%
|
Perfect Escape: Don't let any hero die in level 6 (hard difficulty) |
LEVEL6_NO_DEATHS |