1 |
|
8.50%
|
Friggin' Awesome: Destroy an Okkar Frigate. |
ACH_Frigate |
2 |
|
8.10%
|
Evil Twin: (Note: this is a hidden achievement that has not been released to the public yet) |
ACH_Clone |
3 |
|
7.50%
|
Tinkerer: Get all perks for the Interceptor, the Scout or the Gunship. |
ACH_Perks_Ship |
4 |
|
7.00%
|
Perked Up: Max out all pilot perks. |
ACH_Perks_Pilot |
5 |
|
4.90%
|
And That's That: Decide Karlie's Fate. |
ACH_Missions_Shifter |
6 |
|
4.00%
|
Nobody Expects The Coalition: Help the Coalition become a force to be reckoned with. |
ACH_Missions_Seducer |
7 |
|
3.90%
|
Fly, My Lovely: Have 5 or more drones working for you at the same time. |
ACH_Drones |
8 |
|
3.90%
|
Mr. Ancient: Collect all glyphs. |
ACH_Glyphs |
9 |
|
3.80%
|
Whole Again: (Note: this is a hidden achievement that has not been released to the public yet) |
ACH_DNA |
10 |
|
3.80%
|
Tuned To The Max: Max out all perks for the Colonial Sentinel. |
ACH_Perks_Techfighter |
11 |
|
3.20%
|
Taking One For The Team: (Note: this is a hidden achievement that has not been released to the public yet) |
ACH_Admiral |
12 |
|
3.00%
|
Mr. Robot: Collect all subroutines. |
ACH_Subroutines |
13 |
|
2.80%
|
Better Off Dead: Reach the lab on "Hard" difficulty. |
ACH_Win_Hard |
14 |
|
2.70%
|
Slow And Sturdy: (Note: this is a hidden achievement that has not been released to the public yet) |
ACH_Gunship |
15 |
|
2.40%
|
Vigorous And Versatile: (Note: this is a hidden achievement that has not been released to the public yet) |
ACH_Techfighter |
16 |
|
2.30%
|
No Time To Die: Reach the lab in less than an hour. |
ACH_Win_Speed |
17 |
|
1.90%
|
Fast And Fragile: (Note: this is a hidden achievement that has not been released to the public yet) |
ACH_Scout |
18 |
|
1.60%
|
Weird Science: Complete all tasks for Throng. |
ACH_Missions_Scientist |
19 |
|
1.30%
|
Painbringer: Have a primary weapon other than the Ancient Weapon installed that does more than 200 shield or hull dps. |
ACH_WeaponDamage |
20 |
|
1.20%
|
Getting Sidetracked: Complete all challenges. |
ACH_Challenges |
21 |
|
1.20%
|
Enhanced Victory: Finish a run having both the Predetermination and Sensory Overload enhancements equipped. |
ACH_Win_Enhancement |
22 |
|
1.10%
|
Quid Pro Quo: Complete all tasks for Tareen. |
ACH_Missions_Trader |
23 |
|
1.10%
|
Gooey Mess: Feed a Green Goo until it bursts. |
ACH_GreenGoo |