foE's statistics for


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Achievements completed: 0 (0.00%)

Achievements: (0 / 36):
# Global Completion % Description API Name
1 66.20% Firestarter: Craft a fire camp. CraftFire
2 58.50% Snorers not allowed: Craft a sleeping area. CraftSleepingArea
3 53.70% Yes milord: Craft some gathering tools. CraftGatheringTools
4 51.20% It's a start...: Survive 7 days on the island. 7DaysSurvived
5 47.50% If only we had a ball...: Craft a fruit basket. CraftFruitBasket
6 40.50% Fisherman's friend: Craft a fishing rod. CraftFishingRod
7 39.60% How did we make it this far?!: Survive 14 days on the island. 14DaysSurvived
8 36.50% NSA records: Discover all the traits of a character. CharacterAllTraitsDiscovered
9 32.60% BFFs: Have 2 characters with a relationship score of 100 (= they both have 100 opinion on each other). RelationshipMax
10 28.80% Mastery: Have a character with one skill maxed (100). SkillMaxed
11 28.40% I could eat a shoe: A character died from Hunger. DeathHunger
12 27.60% Wanderer: Explore 25% of the island. Explore25
13 24.10% Don't scratch the bottom: Craft a cooking pot. CraftCookingPot
14 21.50% He just needs some time alone: A character died from Depression. DeathDepression
15 20.90% Just...10...minutes...: A character died from Fatigue. DeathFatigue
16 17.20% Visitor: Explore 50% of the island. Explore50
17 17.10% Robin would!: Craft a hunting bow. CraftHuntingBow
18 16.70% You can't stop progress: Research every crafting recipe. ResearchComplete
19 16.20% Playing doctor: Craft an infirmary. CraftInfirmary
20 15.90% I've lost count...: Survive 50 days on the island. 50DaysSurvived
21 15.60% Jerky time!: Craft a meat dryer. CraftMeatDryer
22 14.50% Adventurer: Explore 75% of the island. Explore75
23 14.30% Cold night: A night without fire is a harsh night... NightWithoutFire
24 13.00% Here comes the rescue: Complete the game. GameCompleted
25 12.60% Explorer: Explore 100% of the island. Explore100
26 10.90% We care for each other: Complete the game with all the characters alive. GameCompletedEverybody
27 10.80% Archenemies: Have 2 characters with a relationship score of -100 (= they both have -100 opinion on each other). RelationshipMin
28 9.70% There is no respect anymore...: Relieve yourself on sacred ground. PeedOnCairn
29 8.30% Just a flu: A character died from Sickness. DeathSickness
30 6.80% Such a wimp: A character died from Injury. DeathInjury
31 6.60% Bad Romance: Flirting to obtain something is an old technique. AlejandroJuliaRomance
32 5.70% Feels like home: Survive 100 days on the island. 100DaysSurvived
33 5.20% Romance: Can you feel the love tonight? AlejandroWintersRomance
34 3.20% Tango down!: Fulfill a spy's mission. JuliaKilledBob
35 3.00% There can be only one!: Complete the game with only 1 character alive. GameCompletedAlone
36 1.90% Collateral damage: The real enemy is not always the obvious one. JuliaKilledJacob