1 |
|
66.20%
|
Firestarter: Craft a fire camp. |
CraftFire |
2 |
|
58.50%
|
Snorers not allowed: Craft a sleeping area. |
CraftSleepingArea |
3 |
|
53.70%
|
Yes milord: Craft some gathering tools. |
CraftGatheringTools |
4 |
|
51.20%
|
It's a start...: Survive 7 days on the island. |
7DaysSurvived |
5 |
|
47.50%
|
If only we had a ball...: Craft a fruit basket. |
CraftFruitBasket |
6 |
|
40.50%
|
Fisherman's friend: Craft a fishing rod. |
CraftFishingRod |
7 |
|
39.60%
|
How did we make it this far?!: Survive 14 days on the island. |
14DaysSurvived |
8 |
|
36.50%
|
NSA records: Discover all the traits of a character. |
CharacterAllTraitsDiscovered |
9 |
|
32.60%
|
BFFs: Have 2 characters with a relationship score of 100 (= they both have 100 opinion on each other). |
RelationshipMax |
10 |
|
28.80%
|
Mastery: Have a character with one skill maxed (100). |
SkillMaxed |
11 |
|
28.40%
|
I could eat a shoe: A character died from Hunger. |
DeathHunger |
12 |
|
27.60%
|
Wanderer: Explore 25% of the island. |
Explore25 |
13 |
|
24.10%
|
Don't scratch the bottom: Craft a cooking pot. |
CraftCookingPot |
14 |
|
21.50%
|
He just needs some time alone: A character died from Depression. |
DeathDepression |
15 |
|
20.90%
|
Just...10...minutes...: A character died from Fatigue. |
DeathFatigue |
16 |
|
17.20%
|
Visitor: Explore 50% of the island. |
Explore50 |
17 |
|
17.10%
|
Robin would!: Craft a hunting bow. |
CraftHuntingBow |
18 |
|
16.70%
|
You can't stop progress: Research every crafting recipe. |
ResearchComplete |
19 |
|
16.20%
|
Playing doctor: Craft an infirmary. |
CraftInfirmary |
20 |
|
15.90%
|
I've lost count...: Survive 50 days on the island. |
50DaysSurvived |
21 |
|
15.60%
|
Jerky time!: Craft a meat dryer. |
CraftMeatDryer |
22 |
|
14.50%
|
Adventurer: Explore 75% of the island. |
Explore75 |
23 |
|
14.30%
|
Cold night: A night without fire is a harsh night... |
NightWithoutFire |
24 |
|
13.00%
|
Here comes the rescue: Complete the game. |
GameCompleted |
25 |
|
12.60%
|
Explorer: Explore 100% of the island. |
Explore100 |
26 |
|
10.90%
|
We care for each other: Complete the game with all the characters alive. |
GameCompletedEverybody |
27 |
|
10.80%
|
Archenemies: Have 2 characters with a relationship score of -100 (= they both have -100 opinion on each other). |
RelationshipMin |
28 |
|
9.70%
|
There is no respect anymore...: Relieve yourself on sacred ground. |
PeedOnCairn |
29 |
|
8.30%
|
Just a flu: A character died from Sickness. |
DeathSickness |
30 |
|
6.80%
|
Such a wimp: A character died from Injury. |
DeathInjury |
31 |
|
6.60%
|
Bad Romance: Flirting to obtain something is an old technique. |
AlejandroJuliaRomance |
32 |
|
5.70%
|
Feels like home: Survive 100 days on the island. |
100DaysSurvived |
33 |
|
5.20%
|
Romance: Can you feel the love tonight? |
AlejandroWintersRomance |
34 |
|
3.20%
|
Tango down!: Fulfill a spy's mission. |
JuliaKilledBob |
35 |
|
3.00%
|
There can be only one!: Complete the game with only 1 character alive. |
GameCompletedAlone |
36 |
|
1.90%
|
Collateral damage: The real enemy is not always the obvious one. |
JuliaKilledJacob |