Pascal's statistics for


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Achievements completed: 56 (48.70%)

Achievements: (56 / 115):
# Global Completion % Description API Name
1 36.30% Please, Sir, I Want Some More: (Note: this is a hidden achievement that has not been released to the public yet) Society: Consolation prize
2 18.10% Refugee: Finish the Refugees scenario Refugee: Refugee
3 12.50% The Union: (Note: this is a hidden achievement that has not been released to the public yet) Refugee: The Union
4 11.20% It Was Me All Along: Find generator parts meant for Winterhome and keep them Builders: It was me
5 10.30% Winterhome: Finish the Fall of Winterhome scenario. Winterhome: Winterhome
6 9.60% Builder: Build the Generator in The Last Autumn scenario Builders: Builder
7 8.40% Rise of the Machines: Have 20 working automatons Endless: Rise of the Machines
8 7.90% Autonomous City: In a city of at least 200, have automatons working in more than half of workplaces Economy: Autonomous city
9 7.80% Hi Marek!: (Note: this is a hidden achievement that has not been released to the public yet) Endless: Hi Marek
10 6.90% I Feel Lucky: (Note: this is a hidden achievement that has not been released to the public yet) Reconquest: I Feel Lucky
11 5.90% Full House: Have over 700 population Endless: Full House
12 5.70% Master Archivist: Fill the Archives Endless: Master Archivist
13 5.40% Unskilled Labour: Finish any scenario without constructing Steam or Advanced buildings Economy: Unqualified labor
14 5.40% Worse than London: Finish a playthrough without building a single House or Bunkhouse Economy: Worse than London
15 5.20% Perfectionist: Build a Generator with all upgrades and no construction faults Builders: Perfectionist
16 5.10% All children on board: (Note: this is a hidden achievement that has not been released to the public yet) Winterhome: All children on board
17 5.10% Central Heating: Finish a scenario without building a single Steam Hub Economy: Central heating
18 4.80% Messrs Gabriel: Use Telegraph Station 20 or more times Builders: Messrs Gabriel
19 4.70% Vegetarian: Having a choice, finish a scenario using only Hothouses Economy: Vegetarian
20 3.80% I'll Be Home for Christmas: Build the Generator in The Last Autumn scenario before the last shipment Builders: Before Christmass
21 3.40% Marathon Medium: Survive 50 days of Endurance mode on Medium or higher difficulty Endless: Marathon Medium
22 3.40% Better than London: Finish a playthrough without building a single Tent Economy: Better than London
23 3.40% Ducks in a Row: Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours Builders: Ducks in a Row
24 3.20% Full Dreadnought: (Note: this is a hidden achievement that has not been released to the public yet) Winterhome: Full Dreadnought
25 3.00% By the Sweat of their Brow: Survive 75 days without having automatons Endless: By the Sweat of their Brow
26 3.00% No Crunch: Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts Builders: No Crunch
27 2.90% Guardian: Complete all improvements in Children's Mine Reconquest: The Babysitter
28 2.70% Social Activist: Make all other settlements loyal to you Reconquest: Social Activist
29 2.70% Bonus Pater Familias: Build the Generator in The Last Autumn scenario without anyone dying Builders: Bonus Pater Familias
30 2.60% Charcoaled: Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal Economy: Charcoaled
31 2.40% Urban Planner: Have 300 people living in the heat zone of a single Steam Hub Economy: Urban planner
32 2.30% Unforgiven: (Note: this is a hidden achievement that has not been released to the public yet) Reconquest: Unforgiven
33 2.10% Ultramarathon Medium: Survive 100 days of Endurance mode on Medium or higher difficulty Endless: Ultramarathon Medium
34 2.00% Iron Man (The Arks): Finish The Arks scenario on Hard difficulty Tech Haven: Iron man (Tech Haven)
35 1.90% My Turn to Speak: (Note: this is a hidden achievement that has not been released to the public yet) New Home: My turn to speak
36 1.80% Fisher King: Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps Builders: Fisher King
37 1.70% New Home Survivor: Finish the New Home scenario in Survivor Mode. New Home: Survivor mode
38 1.50% Iron Man (Refugees): Finish the Refugees scenario on Hard difficulty Refugee: Iron man (Refugees)
39 1.40% Marathon Hard: Survive 50 days of Endurance mode on Hard or higher difficulty Endless: Marathon Hard
40 1.40% The Arks Survivor: Finish The Arks scenario in Survivor Mode. Tech Haven: Survivor mode
41 1.20% Marathon Extreme: Survive 50 days of Endurance mode on Extreme difficulty Endless: Marathon Extreme
42 1.20% Iron Man (The Last Autumn): Build the Generator in The Last Autumn scenario on Hard difficulty Builders: Iron man (The Last Autumn)
43 1.10% Ultramarathon Hard: Survive 100 days of Endurance mode on Hard or higher difficulty Endless: Ultramarathon Hard
44 1.10% On the Waterfront: Have 4 Advanced Docks and 12 Reloading Stations working at the same time Builders: Waterfront
45 1.10% You Had To Do It: (Note: this is a hidden achievement that has not been released to the public yet) Reconquest: You Had To Do It
46 1.10% Iron Man (Fall of Winterhome): Finish the Fall of Winterhome scenario on Hard difficulty. Winterhome: Iron man (Winterhome)
47 1.10% Refugees Survivor: Finish the Refugees scenario in Survivor Mode. Refugees: Survivor mode
48 1.00% Not great, not terrible: Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces Builders: Not great, not terrible
49 1.00% Ultramarathon Extreme: Survive 100 days of Endurance mode on Extreme difficulty Endless: Ultramarathon Extreme
50 1.00% A for Effort: Build a Generator with all construction faults in Endless Mode Builders: A for Effort
51 1.00% Iron Man (On The Edge): Finish On The Edge scenario on Hard difficulty Reconquest: Iron Man (On the Edge)
52 1.00% The Winterhome Survivor: Finish the Fall of Winterhome scenario in Survivor Mode. Winterhome: Survivor mode
53 1.00% The Last Autumn Survivor: Build the Generator in The Last Autumn scenario in Survivor Mode. Builders: Survivor mode
54 0.90% On The Edge Survivor: Finish On The Edge scenario in Survivor Mode Reconquest: On the Edge Survivor
55 0.90% All Along the Watchtower: Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end Builders: Watchtower
56 0.90% Emissions Reduction: Build the Generator in The Last Autumn scenario using no Coal consuming buildings Builders: Emission reduction
57 0.80% Arise Ye Workers: Build the Generator in The Last Autumn scenario with only workers left at the end Builders: Arise Ye Workers
58 0.70% Slave Driver: Make all other settlements distrustful towards you Reconquest: Slave Driver
59 0.70% Endless Slave Driver: Make all other settlements distrustful towards you in Endless Mode Endless: Endless Slave Driver