Guardian Gorgon's statistics for Technobabylon


Guardian Gorgon's Game List  >  Technobabylon


Achievements completed: 1 (2.50%)

Achievements: (1 / 40):
# Global Completion % Description API Name
1 45.80% Suicide City : Part 2 complete PART2
2 41.30% Silver Tongue: Successfully talked the bomber down BOMBER1
3 40.70% Fission: Part 3 complete PART3
4 39.10% Meeting of Minds: Part 4 complete PART4
5 37.80% Hippocratic Oath: A career in medicine awaits GUYGOOD
6 36.20% Germination: Part 5 complete PART5
7 35.40% Crisis of Consciouness: Part 6 complete PART6
8 34.30% Jahiliyyah: Part 7 complete PART7
9 33.70% I don't need no ticket: Find another route into the Trance Den VENT
10 32.90% Flesh Drive: Part 8 complete PART8
11 32.70% Dramatically cleaned a screaming pile of biscuits: Cured Martin Niester on the first try NIESTER
12 32.20% Ripper: Part 9 complete PART9
13 30.40% Runtime: Game complete COMPLETE
14 29.50% I Needed That: Don't blame him one bit WHISKEY
15 29.10% Bombs Away: They shouldn't have left that there in the first place... BOXDROP
16 29.00% Three-in-One: Subject Chantelle to all three personalities CHANTELLE
17 26.60% Civic Continuity: Returned city control to Central ENDCENTRAL
18 26.00% Justice for all: Successfully arrest the Mindjacker MJ2
19 25.50% Ninja: Entered the Trance Den using the power of shadows NINJA
20 24.10% Middle Management: Got the door code at Animus DOORCODE
21 21.40% Dave Goldfarb: Only give Stepford's personality to the restaurant guard GOLDFARB
22 19.80% The Right One for the Job: Make use of Lao's skills to open Van Der Wall's door VDWLAO
23 19.00% Super Latha Bros: Entered the trance den by fulfilling the bouncer's request WATER
24 19.00% Mental Arithmetic: Get the crate-weight correct by the second attempt CRATE
25 18.20% Elliot Ness approach: Bust Van der Waal's door open VDWELLIOTNESS
26 17.30% B&: Disconnected the dancers via non-destructive means BANNED
27 15.40% Brave New World: Nina's argument was most persuasive. ENDNINA
28 11.60% Official Procedure: Call Central for Help VDWCENTRAL
29 11.30% Mincemeat: The Mindjacker meets his gruesome end MJ1
30 11.20% Guilt Trip: Remind Dr Chigwa of what's really important CHIGWA
31 10.30% Hopeless: Neutralize the bomber BOMBER2
32 7.80% Sorry wrong number: Make ten calls to random numbers PHONECALL
33 7.70% Shooting Gallery: Got through the conveyor room and back undetected SHOOTING
34 7.60% Winners don't use drugs: Win a game of gravball without sabotaging your opponent GRAVBALL
35 7.20% Microbiologist: Didn't analyze a single incorrect sample at Vickerman GENES
36 7.00% Placebo Effect: He won't know the difference... GUYBAD
37 4.20% Guarded by Fate: Survive up to Part 9 without dying once SURVIVE
38 3.90% Unpersuasive: An explosive result BOMBER3
39 3.10% Talking Heads: Played through the game with the commentary on COMMENTARY