The 3 Kingdoms's statistics for


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Achievements completed: 0 (0.00%)

Achievements: (0 / 85):
# Global Completion % Description API Name
1 49.30% Trained: Complete the first 4 tutorials. Trained
2 40.90% Well Trained: Complete all the tutorials. WellTrained
3 33.80% Experimental Colony: Reach the category of Experimental Colony for your colony ExperimentalColony
4 23.30% Trader: Unlock the market of any Corporation. Trader
5 20.00% Researcher: Learn a technology from any Corp. Researcher
6 17.70% Inventor: Obtain your first Invention Document. Inventor
7 14.80% Seasoned Researcher: Learn a technology from each Corp. SeasonedResearcher
8 14.40% Settlement: Reach the category of Settlement for your colony Settlement
9 13.90% Diplomat: Unlock the Diplomacy technology of any Corporation. Diplomat
10 12.00% Global Trader: Unlock the market of the 4 Corporations. GlobalTrader
11 11.20% Corporate Agent: Build a Corporation Building of any kind. CorporateAgent
12 10.80% Campaign Assistant: Complete the Assistant's Campaign. CampaignAssistant
13 10.40% Influential: Craft your first Influence Document of any color. Influential
14 9.50% Survivor: Build a colony that reaches 100 days of longevity. Survivor
15 9.30% Advanced Settlement: Reach the category of Advanced Settlement for your colony AdvancedSettlement
16 9.10% Generator: Install improvements to your generator in all the available slots. Generator
17 7.50% Coder: Develop your first Deciphering Key. Coder
18 6.80% Seed Restorer: Restore any kind of seed. SeedRestorer
19 6.80% Senior Colonist: Promote a colonist to the Senior rank. SeniorColonist
20 6.30% Experimental City: Reach the category of Experimental City for your colony ExperimentalCity
21 6.10% Climate Control: Reach the day 100 without any disaster having penetrated your dome. ClimateControl
22 6.10% Heavy Manufacturer: Manufacture an Electric Transformer. HeavyManufacturer
23 5.70% Aircraft Manufacturer: Manufacture an Alpha Ship. AircraftManufacturer
24 5.10% Meat on the menu: Set up a menu with at least a Sea Worm portion with supplies for more than 10 days. MeatOnTheMenu
25 4.80% Aeronautics: Manufacture a Delta Ship. Aeronautics
26 4.70% Small City: Reach the category of Small City for your colony SmallCity
27 4.50% Code Master: Develop your first Core-Deciphering Key. CodeMaster
28 4.20% Born to bake: Bake any kind of bread. BornToBake
29 4.00% Love is in the air: Put into operation a Zeppelin. LoveIsInTheAir
30 3.90% Test of time: Build a colony that reaches 1 year of longevity. TestOfTime
31 3.80% City: Reach the category of City for your colony City
32 3.80% Four Corps: Have the 4 Corporation Buildings built in your colony. FourCorps
33 3.50% Advanced Aeronautics: Manufacture an Omega Ship. AdvancedAeronautics
34 3.50% Air Traffic: At least one drone of each type is patrolling the colony. AirTraffic
35 3.40% Tecnophile: Develop to level 6 a Technology. Tecnophile
36 3.20% Barkeeper: Build a Cantin. Barkeeper
37 3.20% Master Colonist: Promote a colonist to the Master rank. MasterColonist
38 3.10% Traditionalist: Build a Corporation Monument of any kind. Traditionalist
39 3.10% Artist: Build an Art Museum. Artist
40 3.10% Librarian: Build a Library. Librarian
41 3.10% Gamer: Build a Video games Room. Videogamer
42 3.10% Cinephile: Build a Cinema. Cinephile
43 3.00% Build a fleet: Your colony counts with 10 or more hangars. BuildAFleet
44 3.00% Naturalistic: Build a Natural Museum. Naturalistic
45 2.80% Varied Diet: Set up a menu with six different types of food with supplies for more than 10 days. VarietDiet
46 2.50% Botanist: Your colony counts with 10 or more Greenhouses. Botanist
47 2.40% Wealthy Colony: Earn 1M Synthetic Coins (SC). WealthyColony
48 2.30% Maecenas: Build the 6 entertainment buildings. Maecenas
49 2.30% Biomedicine: Craft any kind of medicine. Biomedicine
50 2.20% Core Tecnophile: Develop to level 6 a Core-Technology. CoreTecnophile
51 2.20% Eco Energy: Build ten Tidal Towers in the colony. EcoEnergy
52 1.90% Politician: Have the 4 Corporation Monuments built in your colony. Politician
53 1.80% Ambassador: Get the friendship relation with all the corporations at the same time. Ambassador
54 1.70% Super Engineer Colonist: Promote a colonist to the Super Engineer rank. SuperEngineerColonist
55 1.70% Healthy City: After your colony reached level 10, get your average health to a value of 90 or higher. HealthyCity
56 1.70% Advanced City: Reach the category of Advanced City for your colony AdvancedCity
57 1.60% Happy City: After your colony reached level 10, get your average morale to a value of 90 or higher. HappyCity
58 1.40% Forewarned: Fill your treatment levels produced in your infirmaries to max level. Forewarned
59 1.30% Expansionist 1: Complete the first outer ring of platforms. Expansionist1
60 1.30% Medical Devices: You have available, in the Health Panel inventory, the 4 different types of medicine. MedicalDevices
61 1.10% Subliminal Advertising: Put into operation a second Zeppelin. SubliminalAdvertising
62 1.10% Gourmet: Obtain the bonus for three elaborated food categories in your menu. Gourmet
63 0.90% Big City: Reach the category of Big City for your colony BigCity
64 0.80% Victory Neo Industrial: Complete the Neo Industrial Corp. Tech-Tree on any difficulty. VictoryNeoIndustrial
65 0.80% Victory Eco: Complete the Eco Corp. Tech-Tree on any difficulty. VictoryEco
66 0.80% Victory Conservatives: Complete the Conservatives Corp. Tech-Tree on any difficulty. VictoryConservatives
67 0.70% Expansionist 2: Complete the second outer ring of platforms. Expansionist2
68 0.70% Victory Cosmos: Complete the Cosmos Corp. Tech-Tree on any difficulty. VictoryCosmos
69 0.60% Expansionist 3: Complete the third outer ring of platforms. Expansionist3
70 0.60% The Cure: Cure a disease to one or more of your colonists by applying medicines. TheCure
71 0.60% Rapid Growth: Reach 100 inhabitants before the first 100 days of life of your colony. RapidGrowth
72 0.60% Super City: Reach the category of Super City for your colony SuperCity
73 0.50% Victory Cultural: Win a game with a Culture victory on any difficulty. VictoryCultural
74 0.50% Winner!: Complete all the four Corporation Victories on any difficulty. Winner
75 0.50% Top Chef: Obtain the bonus for six elaborated food categories in your menu. TopChef
76 0.40% Mega Constructor: Reach the level 30 on any difficulty. VictoryMegaConstructor
77 0.40% Healthy Diet: Set up a menu with six different types of supplements with supplies for more than 10 days. HealthyDiet
78 0.30% Victory Conservatives Ultra: Complete the Conservatives Corp. Tech-Tree on ULTRA difficulty. VictoryConservativesUltra
79 0.30% Victory Neo Industrial Ultra: Complete the Neo Industrial Corp. Tech-Tree on ULTRA difficulty. VictoryNeoIndustrialUltra
80 0.30% Victory Cosmos Ultra: Complete the Cosmos Corp. Tech-Tree on ULTRA difficulty. VictoryCosmosUltra
81 0.30% Climate Master: Reach a year without any disaster having penetrated your dome on ULTRA difficulty. ClimateMaster
82 0.20% Victory Cultural Ultra: Win a game with a Culture victory on ULTRA difficulty. VictoryCulturalUltra
83 0.20% Untouched: Reach the level 10 with 0 casualties on ULTRA difficulty level. Untouched
84 0.20% Victory Eco Ultra: Complete the Eco Corp. Tech-Tree on ULTRA difficulty. VictoryEcoUltra
85 0.20% Ultra Mega Constructor: Reach the level 30 on ULTRA difficulty. VictoryMegaConstructorUltra