| 1 |
|
84.80%
|
New Objectivity: Plan a city with at least 25 buildings |
achivment_25_turn |
| 2 |
|
79.80%
|
Neoplasticism: Complete the tutorial |
achivment_tutor |
| 3 |
|
73.20%
|
New Sincerity: Plan a city with at least 50 buildings |
achivment_50_turn |
| 4 |
|
60.30%
|
Functionalism : Get the highway |
achivment_highway |
| 5 |
|
54.00%
|
Victorian: Construct 250 buildings |
achivment_250_all_building |
| 6 |
|
53.00%
|
New Unity: Plan a city with at least 100 buildings |
achivment_100_turn |
| 7 |
|
50.50%
|
Neoliberalism: Complete the business storyline |
achivment_business_plot |
| 8 |
|
49.00%
|
Palladian: Build 50 lower cities |
achivment_undercity |
| 9 |
|
47.20%
|
Jacobean: Construct 500 buildings |
achivment_500_all_building |
| 10 |
|
45.70%
|
Futurism: Get the robotics factory |
achivment_robotic |
| 11 |
|
41.60%
|
Fauvism: Get the green wall |
achivment_garden |
| 12 |
|
36.90%
|
Neoromanticism: Complete the elite storyline |
achivment_elite_plot |
| 13 |
|
36.60%
|
Neocolonialism: Complete the government storyline |
achivment_gover_plot |
| 14 |
|
36.60%
|
Brutalism: Build 200 ministries |
achivment_gover |
| 15 |
|
36.60%
|
Elizabethan: Construct 1000 buildings |
achivment_1000_all_building |
| 16 |
|
36.40%
|
Neorealism: Complete the public storyline |
achivment_worker_plot |
| 17 |
|
35.90%
|
Bowellism: Build 200 factories |
achivment_work |
| 18 |
|
35.80%
|
Beaux-Arts: Accumulate 10,000 units of government resources in total |
achivment_goverment_score |
| 19 |
|
35.60%
|
Cape Cod: Accumulate 10,000 units of public resources in total |
achivment_worker_score |
| 20 |
|
34.50%
|
Rondocubism: Build 75 parks |
achivment_park |
| 21 |
|
34.30%
|
Gothic: Accumulate 10,000 units of elite resources in total |
achivment_elite_score |
| 22 |
|
32.70%
|
Neoism: Complete the game |
achivment_final_plot |
| 23 |
|
32.50%
|
Structuralism: Build 200 skyscrapers |
achivment_elite |
| 24 |
|
31.90%
|
Constructivism: Build 200 stores |
achivment_buisiness |
| 25 |
|
31.30%
|
High-Tech: Accumulate 10,000 units of business resources in total |
achivment_business_score |
| 26 |
|
29.40%
|
Monumentalism : Build 50 airship towers |
achivment_sky |
| 27 |
|
28.20%
|
Art Deco: Collect 50 yellow memory cubes |
achivment_yellow_cube |
| 28 |
|
26.60%
|
Modern: Accumulate 1000 units of resources from any faction in one run |
achivment_score |
| 29 |
|
26.20%
|
Art Nouveau: Collect 50 green memory cubes |
achivment_green_cube |
| 30 |
|
22.50%
|
Minimalism: Build 50 monorails |
achivment_monorails |
| 31 |
|
21.70%
|
Mannerism: Build 50 landing sites |
achivment_pad |
| 32 |
|
20.90%
|
Metabolism: Build 50 power plants |
achivment_power_plants |
| 33 |
|
18.10%
|
Romanesque : Increase public influence 6 times in one run |
achivment_work_status |
| 34 |
|
14.30%
|
Baroque: Increase government influence 6 times in one run |
achivment_gover_status |
| 35 |
|
13.80%
|
Rococo: Increase elite influence 6 times in one run |
achivment_elite_status |
| 36 |
|
13.60%
|
Renaissance: Increase business influence 6 times in one run |
achivment_bus_status |
| 37 |
|
7.00%
|
Googie : Increase criminal influence 6 times in one run |
achivment_crime_status |