1 |
|
35.00%
|
First Steps into the Rain: Reach the end of the first level. |
story00 |
2 |
|
33.60%
|
Can't touch this: Kill 50 enemies without getting hurt |
skill01 |
3 |
|
26.00%
|
Nothing in common but the enemy: Allow the looter to live. |
story01_olli_ja |
4 |
|
25.90%
|
A surge of deepest satisfaction: Defeat the cellar inhabitant. |
story01 |
5 |
|
25.10%
|
Seven at one stroke: Blow up 7 enemies with a single explosion |
skill07 |
6 |
|
23.80%
|
Ultrakill!: Achieve a x10 multiplier |
skill14_1 |
7 |
|
21.70%
|
The crawling disease: Survive the worm invasion |
story03 |
8 |
|
18.10%
|
Guns without Brains: Obtain automatic guards for the village |
story06 |
9 |
|
17.60%
|
Survival of the Unfit: Help all 6 park defenders to survive |
story02_alle |
10 |
|
16.80%
|
Not known for their wits: Dissolve 5 zombies in acid |
skill08 |
11 |
|
16.30%
|
Where even light failed: Solve the village's insect problem |
story05 |
12 |
|
16.00%
|
Flow with the current: Survive the electric chase |
story07 |
13 |
|
15.80%
|
Collateral Damage: Destroy 2,000 environment objects |
skill04 |
14 |
|
14.40%
|
Industry-scale harvesting: Shred 100 monsters with the harvester |
story08_dresch |
15 |
|
13.70%
|
Public transport madness: Survive the subway journey |
story09 |
16 |
|
13.60%
|
Just like when I was young: Survive the ambush at the schoolyard |
story10_schule |
17 |
|
13.30%
|
It must be Art: (Note: this is a hidden achievement that has not been released to the public yet) |
skill15 |
18 |
|
13.00%
|
Spare a dollar?: Find $5,000 |
skill13 |
19 |
|
12.90%
|
Reasonably well armed: Acquire all weapons in story mode |
skill06_1 |
20 |
|
12.20%
|
Less human than expected: Eliminate the threat in the laboratory |
story11 |
21 |
|
11.90%
|
Light up the dark: Bring the lighthouse back to life |
story105_turm |
22 |
|
11.80%
|
Can't trust anyone: Prevent the looter from obtaining a weapon |
story01_olli_nein |
23 |
|
11.60%
|
Salvage what's left: Help the refugees at the factory |
story10_fabrik |
24 |
|
11.50%
|
Put an end to this: Finish the story |
story_end |
25 |
|
9.70%
|
A shimmer in the darkness: Find all parts of the golden gun |
skill09 |
26 |
|
9.70%
|
Secret Cave: (Note: this is a hidden achievement that has not been released to the public yet) |
skill12 |
27 |
|
9.50%
|
SKiller: Defeat a boss with just the pistol |
skill03 |
28 |
|
9.30%
|
Wrecking ball: Defeat a boss without getting hurt |
skill02 |
29 |
|
8.70%
|
A Key moment: (Note: this is a hidden achievement that has not been released to the public yet) |
skill11 |
30 |
|
7.70%
|
MO-MO-MONSTERKILL!: Achieve a x20 multiplier |
skill14_2 |
31 |
|
6.70%
|
One more layer between them and me: Find all pieces of the flak jacket |
skill10 |
32 |
|
6.40%
|
Survivor: Score 50k in survival mode |
skill05_1 |
33 |
|
5.60%
|
Club of 100,000: Score 100k in survival mode |
skill05_2 |
34 |
|
5.20%
|
Lord of War: Upgrade all weapons to Max level |
skill06_2 |
35 |
|
5.10%
|
This is Madness!: Score 250k in survival mode |
skill05_3 |
36 |
|
5.00%
|
This madness had to stop: Finish the story on "maniac" difficulty |
story_end_mad |