1 |
|
49.20%
|
Nice to meet you: Meet the enemy in the first mission. |
Meet |
2 |
|
25.00%
|
Hero in town: Do not lose any turrets in the first mission until the final battle. |
Hero |
3 |
|
23.90%
|
Can't sit still...: Expand to a new location. |
Expand |
4 |
|
19.20%
|
There's a brand New World: Reach commander level 5. |
Lvl5 |
5 |
|
17.10%
|
Medic!: Produce a Scout with healing. |
Healing |
6 |
|
12.40%
|
Flawless: Do not lose a single unit in the initial raid of the second mission. |
Flawless |
7 |
|
10.60%
|
So far, so good: Reach wave 15 in the Turret Defense with 6 Turrets. |
TurretBuilder |
8 |
|
9.50%
|
You asked for it!: Choose to take out the Turret Centers at the beginning of the third mission. |
TC_Choice |
9 |
|
8.90%
|
You shouldn't have seen that!: Read Jenny's first personal log entry. |
Log1 |
10 |
|
6.80%
|
I got what it takes: Produce a Vanguard |
Vanguard |
11 |
|
6.70%
|
Show 'em who's boss!: Own a fully charged Vanguard |
VanguardCharged |
12 |
|
6.70%
|
There's still a lot to improve: Reach commander level 10. |
Lvl10 |
13 |
|
6.60%
|
That was fast!: Finish the first mission in less than 15 minutes. |
Lvl2_Fast |
14 |
|
6.50%
|
Aggressive: Have at least two Shardium Mines in the first 10 minutes of a skirmish match. |
Aggressive |
15 |
|
6.20%
|
Producer: Produce at least 25 units in a single skirmish match. |
Produce |
16 |
|
6.00%
|
That's not gonna fly: Choose to take out the Landing Pads at the beginning of the third mission. |
Air_Choice |
17 |
|
6.00%
|
That's the way to do it!: Finish the Turret Defense with 8 Turrets. |
TurretDefender |
18 |
|
5.80%
|
Perfectionist: Complete all mission objectives in the fifth mission. |
AirbaseMissions |
19 |
|
5.80%
|
Shardium Collector: Mine 20 000 Shardium in a skirmish match. |
20kShardium |
20 |
|
5.50%
|
I can do both!: Own a Landing Pad and a Heavy Factory by the end of a skirmish match. |
Both |
21 |
|
5.10%
|
Economy Master: Collect at least 1200 Shardium in the first 10 minutes of a skirmish match. |
Economy |
22 |
|
4.60%
|
Elevator Music: Visit Cole after the fifth mission. |
Elevator |
23 |
|
4.50%
|
Mass Producer: Produce at least 50 units in a single skirmish match. |
MassProduce |
24 |
|
4.10%
|
Seriously?!: Destroy the enemy base at the end of the third mission. |
DecideFight |
25 |
|
4.00%
|
All your base are belong to us!: Expand to three locations in a skirmish match. |
Expander |
26 |
|
3.80%
|
Heavily armed: Own a Heavy Fighter equipped with Railguns. |
HFighterRail |
27 |
|
3.50%
|
Shardium Hoarder: Mine 30 000 Shardium in a skirmish match. |
30kShardium |
28 |
|
3.50%
|
You and what army?: Choose to take out the Light Factories at the beginning of the third mission. |
Grnd_Choice |
29 |
|
3.50%
|
Patron of Sciences: Research all available tech in the fifth mission. |
AirbaseScience |
30 |
|
3.40%
|
You REALLY shouldn't have seen that!: Read Jenny's personal log entry after the fifth mission. |
Log2 |
31 |
|
3.40%
|
Confinement Broken: Build two new Shardium Mines during the fourth mission. |
LabyrinthExpand |
32 |
|
3.40%
|
Little-loser: Win a skirmish match by not losing more than 10 units. |
10Lost |
33 |
|
3.30%
|
Complex problems: Enter the Complex. |
Complex |
34 |
|
3.30%
|
Survivors: Do not lose a single trooper in the first trooper simulation. |
EightSurvive |
35 |
|
3.20%
|
It's all mine!: Own a total of three Shardium Mines by the end of the seventh mission. |
TwoExpand |
36 |
|
3.00%
|
An Ally: Rescue Catherine Morgan from the Complex. |
Catherine |
37 |
|
2.80%
|
Shiny! Let's be bad guys.: Destroy all enemies before taking out the last Power Plant in the second mission. |
KillAll |
38 |
|
2.70%
|
Heavy army: Own six Heavy Chimeras during a skirmish match. |
Heavy_Chimera_Amount |
39 |
|
2.70%
|
Escapist: Rescue the Heavy Chimeras during the Escape mission. |
Escapist |
40 |
|
2.70%
|
Run Forrest, Run!: Finish the tenth mission in less than 20 minutes. |
EscapeFast |
41 |
|
2.60%
|
7200 RPM: Capture all Storages and defend them in 30 minutes in the sixth mission. |
FastStorages |
42 |
|
2.60%
|
Labyrinth Cleaner: Kill all enemy units in the Labyrinth. |
LabyrinthCleaner |
43 |
|
2.50%
|
There's something nice here: Reach commander level 20. |
Lvl20 |
44 |
|
2.50%
|
True Survivors: Do not lose a single Trooper until the final battle in the Complex. |
TrueSurvivor |
45 |
|
2.50%
|
Outpost Food Supply: Use 30/30 food during mission 11. |
DaOP_MaxFood |
46 |
|
2.50%
|
Outpost Economy: Construct both a Heavy Factory and a Landing Pad during mission 11. |
DaOP_HFactLPad |
47 |
|
2.40%
|
Maxed out: Get 60/60 food in a skirmish match. |
MaxOut |
48 |
|
2.40%
|
Chimera Saver: Do not lose a single Chimera in the third Chimera simulation. |
ChimeraSaver |
49 |
|
2.30%
|
Saved the day!: Do not lose more than 10 units during the fourth mission. |
LabyrinthSaver |
50 |
|
2.30%
|
Wind Fast: Finish mission 11 in less than an hour. |
DaOP_Fast |
51 |
|
2.20%
|
Tactician: Do not lose more than 5 Fighters in the fifth mission. |
AirbaseTactician |
52 |
|
2.00%
|
You took your time: Play a skirmish match for over one hour. |
LongMatch |
53 |
|
1.90%
|
Simulation Completionist: Accomplish all simulation missions. |
SimulCompl |
54 |
|
1.80%
|
Expansion Pack: Build a second Shardium Mine in the 'Traces of Squad 22' mission. |
Traces_2 |
55 |
|
1.80%
|
We made this happen: Watch the entire credits video. |
CreditsList |
56 |
|
1.80%
|
Scout Protector: Do not lose a single Scout in the second Scout simulation. |
ScoutProtector |
57 |
|
1.70%
|
Outpost Preparations: Own nine Heavy Fighters during mission 11. |
DaOP_HFighters |
58 |
|
1.70%
|
Flawless Victory: Do not lose a single unit in a skirmish match. |
Perfect |
59 |
|
1.70%
|
Strategist: Do not lose more than 20 units in the seventh mission. |
Strategist |
60 |
|
1.60%
|
She's here to stay: Gain Jenny's loyalty and keep her alive until the end of the game. |
JennySurvive |
61 |
|
1.60%
|
Master Tactician: Do not lose a single unit on board the Magellan. |
MasterTact |
62 |
|
1.50%
|
There's nothing you can't do: Reach commander level 30. |
Lvl30 |
63 |
|
1.40%
|
Traces of the past: Own four Manticores in the 'Traces of Squad 22' mission. |
Traces_1 |
64 |
|
1.40%
|
Chimera rush: Accomplish the second Chimera simulation in less than 1:20. |
ChimeraFast |
65 |
|
1.40%
|
Scout rush: Accomplish the first Scout simulation in less than 35 seconds. |
ScoutFast |
66 |
|
1.40%
|
Loyalty Master: Gain 12/11 crew loyalty. |
GoodDecisions |
67 |
|
1.30%
|
Ice breaker: Beat a hard AI on 'Breeze'. |
Breeze_H |
68 |
|
1.30%
|
Fast tracking: Accomplish the 'Traces of Squad 22' mission in under 15 minutes. |
Traces_0 |
69 |
|
1.30%
|
Veteran: Beat a hard AI on 'Battlefield'. |
Battlefield_H |
70 |
|
1.30%
|
There can be only one: Reach commander level 45. |
Lvl45 |
71 |
|
1.30%
|
Almost there!: Reach commander level 40. |
Lvl40 |
72 |
|
1.30%
|
You're on Meridian: Beat a hard AI on 'New World'. |
NewWorld_H |
73 |
|
1.30%
|
Lumberjack: Beat a hard AI on 'Forests'. |
Forests_H |
74 |
|
1.30%
|
Early Game Master: Own at least five Chimeras with Charger Cannons in the first 10 minutes of a skirmish match. |
ChargeChimera |
75 |
|
1.30%
|
Desert Eagle: Beat a hard AI on 'Desert Warfare'. |
Desert_H |
76 |
|
1.30%
|
Conflict solver: Beat a hard AI on 'Conflict'. |
Conflict_H |
77 |
|
1.30%
|
Rush hour: Beat a hard AI on any 1v1 skirmish map in less than 10 minutes. |
Rush |
78 |
|
1.30%
|
En garde: Beat a hard AI on 'Frozen Duel'. |
Frozen_H |
79 |
|
1.30%
|
Blocked: Beat a hard AI on 'Blockade'. |
Blockade_H |
80 |
|
1.20%
|
Ended on a Cliffhanger: Beat a hard AI on 'Cliffhanger'. |
Cliffhanger_H |
81 |
|
1.20%
|
Fight like a cornered beast: Beat a hard AI on 'Cornered'. |
Cornered_H |
82 |
|
1.10%
|
Suicidal: Lose a skirmish map in under 5 minutes. |
Traces_Skr_1 |
83 |
|
1.00%
|
I like this new one!: Beat a skirmish map by producing Manticores and nothing else. |
Traces_Skr_0 |