sr1mp's statistics for


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Achievements completed: 14 (38.89%)

Achievements: (14 / 36):
# Global Completion % Description API Name
1 14.60% Builder: Build a town that has at least one of every possible structure. Builder
2 10.80% Foodie: In a single year, produce at least 2000 food each from hunters, gatherers, fisherman, pastures, fields, and orchards. Foodie
3 7.90% Farmer: Acquire 3 livestock types, 8 crop seed types, and 8 orchard seed types. Farmer
4 7.50% Golden Gate: Build a bridge that is at least 50 units long. GoldenGate
5 6.60% Lumberjack: Produce 50,000 logs within a 100 year period. Lumberjack
6 6.40% Ready for Anything: Simultaneously store 2000 fuel, 2000 wood, 500 stone, 500 iron, 200 tools, 200 coats, and 30000 food. ReadyforAnything
7 6.20% Immigrants: Allow 200 nomads into a single town. Immigrants
8 5.50% Stylish: Cloth a population of over 200 with warm coats for 4 years. Stylish
9 5.40% Food Variety: Grow and harvest 8 different plants and 8 different orchard tree types in a single year. PlantVariety
10 4.70% Educated: Have a fully educated population with 200 adults for 4 years. Educated
11 4.50% Established: Build a town that has a population of 300 after 100 years. Established
12 4.40% Livestock: Build a town that contains 60 cattle, 75 sheep, and 180 chickens. Livestock
13 3.60% Smelter: Produce 10,000 iron within a 100 year period. Smelter
14 3.60% Exports: Stock the trading post with at least 500 ale, 300 steel tools, and 200 warm coats. Exports
15 2.70% Tombstone: Fill graveyards with at least 400 graves. Tombstone
16 2.50% Master Builder: Build a town with 3 churches, 5 boarding houses, 4 markets, 5 hospitals, 2 trading posts, 6 taverns, and a town hall. MasterBuilder
17 2.30% Firefighter: Build 20 wells in a single town. Firefighter
18 2.30% Mountain Men: Using a harsh climate and a small mountainous map, maintain a population of 50 people for 20 years. MountainMen
19 2.00% Isolationist: Reach 300 citizens without building a trading post. Isolationist
20 1.80% Uneducated: Reach a population of 300 citizens without building schools. Uneducated
21 1.60% One with Nature: Reach 400 citizens without building crops fields, orchards, or pastures. OnewithNature
22 1.30% Tenure: Build a town that has a population of 500 after 200 years. Tenure