foE's statistics for


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Achievements completed: 0 (0.00%)

Achievements: (0 / 20):
# Global Completion % Description API Name
1 42.20% Banzai: Destroy ten enemy seedlings using a mine explosion. ACH_BANZAI
2 39.80% Intruder: Land a beacon seed on an enemy asteroid. ACH_INTRUDER
3 31.10% Minefield: Gather five mines on an asteroid. ACH_MINEFIELD
4 31.00% Traveller: Discover an asteroid using a flower or a mine. ACH_TRAVELLER
5 30.40% Besieged: Defend one of your own asteroids continuously for five minutes. ACH_BESIEGED
6 30.30% Martyrdom: Attack an enemy asteroid and lose 300 seedlings in the process. ACH_MARTYRDOM
7 29.50% Uplift: Terraform an asteroid to maximum resources. ACH_UPLIFT
8 21.00% Panspermia: Send a flower or a mine over 50000 arbitrary distance units. ACH_PANSPERMIA
9 16.80% Starboretum: Complete the main game. ACH_STARBORETUM
10 11.20% Aggressor: Attack an enemy asteroid and destroy 200 seedlings in the process. ACH_AGGRESSOR
11 9.20% Hero: Find over 700 of the lost seedlings in the game. ACH_HERO
12 9.10% Lightyear: Complete "The Centre Cannot Hold" within 60 minutes. ACH_LIGHTYEAR
13 8.10% Safety: Complete "200" without any of your own trees being destroyed. ACH_SAFETY
14 6.80% Illuminator: Complete Dark Matter Mode. ACH_ILLUMINATOR
15 6.70% Lightsecond: Complete Story Mode in under ten hours. ACH_LIGHTSECOND
16 5.60% Attrition: Battle for an enemy asteroid for ten minutes. ACH_ATTRITION
17 4.40% Gardener: Gather ten flowers on an asteroid. ACH_GARDENER
18 4.20% Pacifism: Complete "Protection" without destroying anyone else's trees. ACH_PACIFISM
19 3.10% Historian: Record all of the Ancient Artifacts. ACH_HISTORIAN
20 3.10% Stalemate: A pitched battle that lasts over 15 minutes and incurs 500 losses between all sides. ACH_STALEMATE