1 |
|
90.30%
|
Leadhead: Build 5 Gun towers. |
LEADHEAD |
2 |
|
89.70%
|
Eradicator: Kill 100 aliens. |
ERADICATOR |
3 |
|
89.00%
|
Surplus: Win with 1,000 resources remaining. |
SURPLUS |
4 |
|
85.90%
|
Yellow Beats Green: Upgrade a tower. |
YELLOWBEATSGREEN |
5 |
|
85.50%
|
Burn Baby Burn: Build 5 Inferno towers. |
BURNBABYBURN |
6 |
|
85.10%
|
Salvage Rights: Destroy at least one boss alien. |
SALVAGERIGHTS |
7 |
|
83.40%
|
Penny Pincher: Win with 5,000 resources remaining. |
PENNYPINCHER |
8 |
|
82.50%
|
I Spy: Activate reconnaissance system. |
ISPY |
9 |
|
81.90%
|
Pew Pew: Build 5 Laser towers. |
PEWPEW |
10 |
|
80.60%
|
Close Call: Save a core less than 10 seconds away from the map exit. |
CLOSECALL |
11 |
|
80.00%
|
What IS that?: Inspect 10 aliens. |
WHATISTHAT |
12 |
|
78.80%
|
Arsenal: Build 20 towers in one mission. |
ARSENAL |
13 |
|
76.00%
|
Exterminator: Destroy 1000 aliens. |
EXTERMINATOR |
14 |
|
74.40%
|
Confident: Use speed up controls for a total of 30 seconds in any one mission. |
CONFIDENT |
15 |
|
74.30%
|
Boot Camp: Finish the first 3 missions. |
BOOTCAMP |
16 |
|
72.20%
|
Not So Fast: Build 5 Temporal towers. |
NOTSOFAST |
17 |
|
70.40%
|
Great Ball of Fire: Build 5 Meteor towers. |
GREATBALLOFFIRE |
18 |
|
70.30%
|
Sharpshooter: Shoot down a flying alien. |
SHARPSHOOTER |
19 |
|
68.80%
|
Kaboom!: Build 5 Cannon towers. |
KABOOM |
20 |
|
68.70%
|
No Sale: No towers sold in a single mission. |
NOSALE |
21 |
|
65.20%
|
Liquidator: Sell 5 towers. |
LIQUIDATOR |
22 |
|
61.80%
|
Filthy Rich: Win with 10,000 resources remaining. |
FILTHYRICH |
23 |
|
60.10%
|
High Voltage: Build 5 Tesla towers. |
HIGHVOLTAGE |
24 |
|
54.10%
|
Death From Above: Fire the orbital laser. |
DEATHFROMABOVE |
25 |
|
53.80%
|
The Not-So-Friendly Skies: Build 5 Missile towers. |
THENOTSOFRIENDLYSKIES |
26 |
|
51.50%
|
Pyrrhic Victory: Shoot down flying alien carrying a core. |
PYRRHICVICTORY |
27 |
|
50.90%
|
Power Builder: Build 6 towers within 10 seconds. |
POWERBUILDER |
28 |
|
48.10%
|
Head Trauma: Build 5 Concussion towers. |
HEADTRAUMA |
29 |
|
43.90%
|
Retry: Reload an earlier save checkpoint. |
RETRY |
30 |
|
40.90%
|
Overseer: Build 5 Command towers. |
OVERSEER |
31 |
|
36.30%
|
Annihilator: Kill 10,000 aliens. |
ANNIHILATOR |
32 |
|
33.30%
|
Full Defense: Build 50 towers in one mission. |
FULLDEFENSE |
33 |
|
28.50%
|
Indecisive: Sell 10 towers in a single mission. |
INDECISIVE |
34 |
|
25.80%
|
Tower Expert: Build every tower and upgrade. |
TOWEREXPERT |
35 |
|
24.70%
|
Base Defender: Complete the Story mode. |
BASEDEFENDER |
36 |
|
21.20%
|
Relay Race: Witness 1 core handed off 10 times within 20 seconds. |
RELAYRACE |
37 |
|
18.20%
|
Full Potential: Beat an advanced mission with only level 3 towers and no selling. |
FULLPOTENTIAL |
38 |
|
17.60%
|
Diversity: Build all tower types in one mission. |
DIVERSITY |
39 |
|
17.20%
|
Flurry: Earn a gold medal on an adrenaline challenge mode. |
FLURRY |
40 |
|
17.10%
|
The Long Road: Alien time until exit exceeds 5 minutes. |
THELONGROAD |
41 |
|
16.00%
|
If At First You Don't Succeed, Retry Again: Reload an earlier save checkpoint five times in a single mission. |
RETRYAGAIN |
42 |
|
14.20%
|
Siege Breaker: Survive 100 waves on the Grinder challenge mode. |
SIEGEBREAKER |
43 |
|
13.70%
|
Well Invested: Gain 10000 resources from interest in a single mission. |
WELLINVESTED |
44 |
|
13.40%
|
Untouchable: Beat an advanced mission with zero cores captured. |
UNTOUCHABLE |
45 |
|
11.50%
|
Xenocide: Kill 50,000 aliens. |
XENOCIDE |
46 |
|
10.40%
|
Gun Crazy: Beat an advanced mission with only Gun towers. |
GUNCRAZY |
47 |
|
10.30%
|
Minimalist: Beat an advanced mission with only level 1 towers. |
MINIMALIST |
48 |
|
9.90%
|
Nail Biter: Win mission with the last core less than 10 seconds away from the map exit. |
NAILBITER |
49 |
|
9.30%
|
Kickstarter: Begin playing any mode of the Containment Campaign. |
KICKSTARTER |
50 |
|
8.50%
|
Few and Proud: Earn at least a silver medal on the Story or Story Challenge mode of Divided Attention. |
PLANETARYSERVICE |
51 |
|
8.10%
|
Planet Defender: Earn a silver medal on all missions in the Story mode. |
PLANETDEFENDER |
52 |
|
7.40%
|
Full House: Build all upgrades of all tower types in one mission. |
FULLHOUSE |
53 |
|
7.10%
|
Shell-shocked: Beat an advanced mission with only Cannon towers. |
SHELLSHOCKED |
54 |
|
6.30%
|
Out of Bullets: Beat all 5 "Out of Bullets" challenge modes without using Gun or Cannon towers. |
OUTOFBULLETS |
55 |
|
6.30%
|
Foresight is 20/20: Earn a Gold medal on any Containment mission without going back to a save checkpoint. |
FORESIGHT |
56 |
|
6.10%
|
Alien Tears: Earn a gold medal on all missions in the Story mode. |
ALIENTEARS |
57 |
|
5.50%
|
Majestic Pony: Earn a bronze medal on all story missions in the You Monster campaign. |
MAJESTICPONY |
58 |
|
5.20%
|
Master Siege Breaker: Survive 100 waves on any Super Grinder challenge mode. |
MASTERSIEGEBREAKER |
59 |
|
4.90%
|
The Container: Earn at least a Bronze medal on all eight Story modes in the Containment campaign. |
THECONTAINER |
60 |
|
4.90%
|
Savant Genius: Earn a gold medal on any story mission past 'Divided Attention' in the You Monster campaign. |
SAVANTGENIUS |
61 |
|
4.20%
|
Regional Deluge: Earn a gold medal on the Campaign mode of Kill Zone and Overflow. |
REGIONALDELUGE |
62 |
|
3.90%
|
Combat Turmoil: Earn a gold medal on the Campaign mode of Service Interruption and Height of Confusion. |
COMBATTURMOIL |
63 |
|
3.80%
|
Civil Divergence: Earn a gold medal on the Campaign mode of Urban Planning and Tactical Diversion. |
CIVILDIVERGENCE |
64 |
|
3.60%
|
Circular Hazard: Earn a gold medal on the Campaign mode of Risk Exposure and Roundabout. |
CIRCULARHAZARD |
65 |
|
3.50%
|
Firebug: Beat an advanced mission with only Inferno towers. |
FIREBUG |
66 |
|
3.10%
|
Mostly Dead: Earn a silver medal on all story missions in the You Monster campaign. |
MOSTLYDEAD |
67 |
|
2.90%
|
Contains Trace Amounts of Gold: Earn a Gold medal on all eight Story modes in the Containment campaign. |
TRACEAMOUNTSOFGOLD |
68 |
|
2.20%
|
Top of the Class: Earn a gold medal on the Story and Story Challenge modes of Ghost in the Machine and Divided Attention. |
CHAS |
69 |
|
2.10%
|
Master Strategist: Earn a gold medal on any 100 missions in The Awakening campaign. |
MASTERSTRATEGIST |
70 |
|
2.10%
|
Overflowing: Earn a gold medal on all the modes of Overflow. |
OVERFLOWING |
71 |
|
2.10%
|
A Temporal Would've Been Nice: Earn at least a Bronze medal on the Story or Story Challenge mode of Occupation using only Gun, Inferno, and Laser towers. |
TEMPORALWOULDHAVEBEENNICE |
72 |
|
2.10%
|
You Monster: Earn a gold medal on all story missions in the You Monster campaign. |
YOUMONSTER |
73 |
|
1.70%
|
Faithful Companion: Earn a gold medal on 10 challenge modes in the You Monster campaign. |
FAITHFULCOMPANION |
74 |
|
1.60%
|
Clean Getaway: Prevent the aliens from stealing a core until they have arrived safely at the second core housing in the Story or Story Challenge mode of Auger. |
CLEANGETAWAY |
75 |
|
1.50%
|
So Many Spaces to Build On, So Little Time: Earn at least a Bronze medal on the Story or Story Challenge mode of Foothold building ten towers or less without selling. |
SOMANYSPACES |
76 |
|
1.40%
|
This is…spartan.: Earn a Gold medal on the Story or Story Challenge mode of Volition building fifteen towers or less without selling. |
THISISSPARTAN |
77 |
|
1.40%
|
Best Friends Forever: Earn a gold medal on all story challenge missions in the You Monster campaign. |
BESTFRIENDSFOREVER |
78 |
|
1.30%
|
Fully Contained: Earn at least a Bronze medal on all 40 modes in the Containment campaign. |
FULLYCONTAINED |
79 |
|
1.30%
|
Supreme Strategist: Earn a gold medal on any 150 missions in The Awakening campaign. |
SUPREMESTRATEGIST |
80 |
|
1.30%
|
Beating A Dead Potato: Earn a gold medal on any 35 missions in the You Monster campaign. |
BEATINGADEADPOTATO |
81 |
|
1.30%
|
Clear Skies: Earn a Gold medal in the Campaign Reversed mode of Passage without building any Meteor or Missile towers or using the Orbital Laser. |
OUTOFMANDMTOWERS |
82 |
|
1.20%
|
Core Container: Earn a Gold medal on all 40 modes in the Containment campaign. |
CORECONTAINER |