1 |
|
64.30%
|
How Shocking!: Have your entire Tribe fall into Shock |
HOW_SHOCKING |
2 |
|
61.30%
|
Through the Long Night: Survive the Eclipse |
THROUGH_THE_LONG_NIGHT |
3 |
|
33.30%
|
Darkness Will Not Break Us: Have no one be in Shock during the Eclipse |
DARKNESS_WILL_NOT_BREAK_US |
4 |
|
26.50%
|
Peace of Mind: Keep Tribe Fear at or below 20 for 10 consecutive days |
PEACE_OF_MIND |
5 |
|
18.70%
|
First of Many: Lose your first run |
FIRST_OF_MANY |
6 |
|
17.60%
|
Eternal Flame: Keep the Fire active for 25 consecutive days |
ETERNAL_FLAME |
7 |
|
13.30%
|
Reeglob Dingdong? I don't think so.: Rename a Tribe Member |
REEGLOB_DINGDONG |
8 |
|
11.30%
|
Jack of All Trades: Have a Tribe Member with 7 or more Perks |
JACK_OF_ALL_TRADES |
9 |
|
10.70%
|
Creatures of Comfort: Keep Tribe Discontent at or below 20 for 10 consecutive days |
CREATURES_OF_COMFORT |
10 |
|
6.80%
|
Brain Over Brawn: Have at least half of your Tribe Members work in Tinkeries |
BRAIN_OVER_BRAWN |
11 |
|
5.50%
|
The Tribe Survived: Survive all 100 days |
THE_TRIBE_SURVIVED |
12 |
|
4.20%
|
Exterminator: Kill every Locust Hive during the Locust disaster |
EXTERMINATOR |
13 |
|
0.80%
|
Out of the Stone Age: Unlock all Building Upgrades in a single run |
OUT_OF_THE_STONE_AGE |
14 |
|
0.80%
|
Starting Six: Have your original Tribe Members survive through the game |
STARTING_SIX |
15 |
|
0.80%
|
Ascension: Unlock all Spiritual Aspects within a single Tree |
ASCENSION |
16 |
|
0.70%
|
Strength in Numbers: Grow your Tribe to 200 Members |
STRENGTH_IN_NUMBERS |
17 |
|
0.60%
|
Elite Scavenger: Survive the Locust Disaster without building any Hunter's Halls |
ELITE_SCAVENGER |
18 |
|
0.50%
|
Close Call: Win the game with less than 7 non-Insane Tribe Members remaining |
CLOSE_CALL |
19 |
|
0.40%
|
Copper Columns: Produce 500 Copper in a single run |
COPPER_COLUMNS |
20 |
|
0.40%
|
Reject the Waste: Survive the Cataclysm without putting any resources into the Monument |
REJECT_THE_WASTE |
21 |
|
0.40%
|
Carnivore: Win the game without building a Crop Farm |
CARNIVORE |
22 |
|
0.30%
|
Borrowed Time: Win the game with every non-Insane Tribe Member carrying the Kiss of Death |
BORROWED_TIME |
23 |
|
0.30%
|
Keep It Primitive: Win the game without any Building Upgrades |
KEEP_IT_PRIMITIVE |
24 |
|
0.30%
|
Transcendent Trifecta: Fully unlock all three Spiritual Aspect Trees in a single run |
TRANSCENDENT_TRIFECTA |
25 |
|
0.20%
|
Expansionist: Build an Outpost in each of the Outer World regions |
EXPANSIONIST |
26 |
|
0.10%
|
Embrace the Carnage: Trigger at least 3 Riots, 3 Panics and 3 Inner Conflicts in a single run |
EMBRACE_THE_CARNAGE |
27 |
|
0.10%
|
Ancestral Chief: Win the game on maximum Challenge Level |
ANCESTRAL_CHIEF |
28 |
|
0.10%
|
No Compromises: Remove 4 Factions from your Tribe through Inner Conflicts |
NO_COMPROMISES |