1 |
|
11.10%
|
Primus inter pares: Never be in danger of losing your position due to low Trust or high Tension |
Confident |
2 |
|
8.10%
|
Idle Hands are the Devil's Playthings: Have at least 90% of the population be active workers in your city |
Merit |
3 |
|
5.60%
|
Moving out: (Note: this is a hidden achievement that has not been released to the public yet) |
MovingOut |
4 |
|
5.00%
|
Thank you for your feedback: (Note: this is a hidden achievement that has not been released to the public yet) |
Feedback |
5 |
|
3.80%
|
Sneak a Peek: (Note: this is a hidden achievement that has not been released to the public yet) |
SneakPeek |
6 |
|
3.70%
|
The Temptations of New London: Complete the Story on at least Steward difficulty |
NLChallenge |
7 |
|
3.20%
|
We Are Not The Same: Meet all factions in Utopia Builder mode |
AllFactions |
8 |
|
2.20%
|
Coredigger: (Note: this is a hidden achievement that has not been released to the public yet) |
Coredigger |
9 |
|
1.90%
|
The Demons of New London: Complete the Story on Captain difficulty |
NLLegacy |
10 |
|
1.90%
|
Firm, But Civil: No deaths caused by Civil War during the whole game |
FirmButCivil |
11 |
|
1.80%
|
… and fill the earth: Reach over 50,000 population outside of your main city |
Expanse |
12 |
|
1.80%
|
Not on my watch: Complete a playthrough without any avoidable deaths |
NoDeaths |
13 |
|
1.60%
|
Plumber: (Note: this is a hidden achievement that has not been released to the public yet) |
Plumber |
14 |
|
1.40%
|
I love democracy: Have no votes against Captain's Authority policy |
Democracy |
15 |
|
1.30%
|
Ambitious: Complete all Ambitions in Utopia Builder mode |
Ambitious |
16 |
|
1.10%
|
Raiders of the Lost Cores: Complete the ‘Depleted Cores’ Tale |
Depleted |
17 |
|
1.00%
|
Consistency: Never research a building or pass a law of the opposite affinity to the one you already have |
Consistency |
18 |
|
0.90%
|
Checks and balances: Complete the Story without passing any Rule laws on at least Captain difficulty |
Democrat |
19 |
|
0.90%
|
Isolationist: Complete a playthrough without gathering any resources from the frostland or colonies |
Isolate |
20 |
|
0.70%
|
Guiding Light: Complete the ‘Beacon of Hope’ Tale |
Beacon |
21 |
|
0.40%
|
Apocalypse Nah: Complete the ‘Apocalyptic Whiteout’ Tale |
Apocalyptic |
22 |
|
0.10%
|
Seen Worse: Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty |
ApocalypticExtra |
23 |
|
0.10%
|
Born Ready: Complete three Tales in a single playthrough on at least Steward difficulty |
ThreeAtOnce |
24 |
|
0.10%
|
Gotta Go Fast: Complete the ‘Depleted Cores’ Tale under 200 weeks on at least Steward difficulty |
DepletedExtra |
25 |
|
0.00%
|
No One Left Behind: Complete the ‘Beacon of Hope’ Tale without any deaths on at least Steward difficulty |
BeaconExtra |