Thundercock's statistics for Frostpunk 2


Thundercock's Game List  >  Frostpunk 2


Achievements completed: 3 (4.23%)

Achievements: (3 / 71):
# Global Completion % Description API Name
1 59.00% No lesser evil: (Note: this is a hidden achievement that has not been released to the public yet) NoEvil
2 43.50% People person: Have maximum trust Trusted
3 40.70% Lawmaker: Pass at least 20 new laws in a single playthrough Lawmaker
4 40.00% New Oxbridge: Double starting Research speed Oxbridge
5 38.80% Bring it on!: (Note: this is a hidden achievement that has not been released to the public yet) Storm
6 38.00% Chancellor of the Exchequer: Have at least 50 income of heatstamps Bankster
7 36.50% Don't starve: (Note: this is a hidden achievement that has not been released to the public yet) DontStarve
8 35.50% Urban Planner: Have 10 districts affected by hubs Planner
9 29.60% Law and Order: Have Crime and Tension Absent in the City with at least 30k population Order
10 28.80% Steward Little: (Note: this is a hidden achievement that has not been released to the public yet) StewardLittle
11 28.70% The Ambitions of New London: Complete the Story on any difficulty NLStory
12 27.90% Paradise City: Have all problems absent for 50 weeks in the City with at least 15k population Paradise
13 21.80% Bonfire: Don't let Civil War spread over 5 or more districts Bonfire
14 20.70% Quiet Backwater: (Note: this is a hidden achievement that has not been released to the public yet) Colonist
15 18.80% Pork Barrel: Fulfil at least 1 promise to 5 different communities and factions in one playthrough Pork
16 18.60% Settler: Set up 3 colonies Expansionist
17 18.20% Can't stop progress: Have Squalor Absent despite having at least 1000 Material Demand Progress
18 18.00% Adapted to Weather: Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees Adaptation
19 17.90% Power Overwhelming 2.0: (Note: this is a hidden achievement that has not been released to the public yet) Power20
20 14.90% No-brainer: Have 100% of delegates vote in favour of any law Unanimity
21 14.30% Green Power: Fulfil at least 300 Heat demand using Steam and have absent Squalor GreenPower
22 14.30% FrostCity: Have at least 5 different area effects applied to the district FrostCity
23 11.80% Primus inter pares: Never be in danger of losing your position due to low Trust or high Tension Confident
24 11.10% Another day in paradise: Complete a playthrough in Utopia Builder mode AnotherDay
25 10.00% Peacemaker: (Note: this is a hidden achievement that has not been released to the public yet) Peacemaker
26 9.90% Anger management: (Note: this is a hidden achievement that has not been released to the public yet) Anger
27 9.80% Visionary: Research 60 different ideas under 600 weeks Change
28 9.00% Revered Leader: Have "Devoted" relations with all communities and factions Revered
29 8.70% Idle Hands are the Devil's Playthings: Have at least 90% of the population be active workers in your city Merit
30 6.80% To each according to his needs: Have at least 20k heatstamps and over 200k Goods stockpile Equality
31 6.70% Megalopolis: Reach over 60,000 population in your main city Megalopolis
32 6.00% Thank you for your feedback: (Note: this is a hidden achievement that has not been released to the public yet) Feedback
33 5.40% Moving out: (Note: this is a hidden achievement that has not been released to the public yet) MovingOut
34 4.50% Sneak a Peek: (Note: this is a hidden achievement that has not been released to the public yet) SneakPeek
35 4.10% We Are Not The Same: Meet all factions in Utopia Builder mode AllFactions
36 3.90% The Temptations of New London: Complete the Story on at least Steward difficulty NLChallenge
37 3.90% Raiders of the Lost Cores: Complete the ‘Depleted Cores’ Tale Depleted
38 2.70% Likeable: Never have relations worse than Sceptical with any community or faction. Likeable
39 2.70% Guiding Light: Complete the ‘Beacon of Hope’ Tale Beacon
40 2.40% A Small Step...: Unlock a Utopia Tree Node SmallStep
41 2.40% Firm, But Civil: No deaths caused by Civil War during the whole game FirmButCivil
42 2.30% Coredigger: (Note: this is a hidden achievement that has not been released to the public yet) Coredigger
43 2.10% The Demons of New London: Complete the Story on Captain difficulty NLLegacy
44 2.00% … and fill the earth: Reach over 50,000 population outside of your main city Expanse
45 2.00% Apocalypse Nah: Complete the ‘Apocalyptic Whiteout’ Tale Apocalyptic
46 1.80% Not on my watch: Complete a playthrough without any avoidable deaths NoDeaths
47 1.70% Plumber: (Note: this is a hidden achievement that has not been released to the public yet) Plumber
48 1.50% Ambitious: Complete all Ambitions in Utopia Builder mode Ambitious
49 1.50% I love democracy: Have no votes against Captain's Authority policy Democracy
50 1.00% Isolationist: Complete a playthrough without gathering any resources from the frostland or colonies Isolate
51 1.00% Consistency: Never research a building or pass a law of the opposite affinity to the one you already have Consistency
52 1.00% Checks and balances: Complete the Story without passing any Rule laws on at least Captain difficulty Democrat
53 0.60% Gotta Go Fast: Complete the ‘Depleted Cores’ Tale under 200 weeks on at least Steward difficulty DepletedExtra
54 0.60% Born Ready: Complete three Tales in a single playthrough on at least Steward difficulty ThreeAtOnce
55 0.50% Seen Worse: Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty ApocalypticExtra
56 0.50% Optimist: Complete the 'Doomsayers' Tale Optimist
57 0.30% Healer: Complete the 'Plague' Tale Healer
58 0.30% Prove Them Wrong: Complete the 'Doomsayers' Tale without ever triggering the Tension or Trust crises. Wrong
59 0.30% No One Left Behind: Complete the ‘Beacon of Hope’ Tale without any deaths on at least Steward difficulty BeaconExtra
60 0.10% Trickle-Down Economics: Generate at least 1 Heatstamp Income per 100 Citizens (Venturers' Utopia) TrickleDownEconomics
61 0.00% Miracle Worker: Complete the 'Plague' Tale without suffering any death from the plague MiracleWorker
62 0.00% Protean Shake: Have a Workforce 4x your Population size without any Automaton Factory (Proteans' Utopia) ProteanShake
63 0.00% Apex Predator: Survive until week 500 without building a single Extraction District (Icebloods' Utopia) ApexPredator
64 0.00% π not?: Generate exactly 314 Compute (Technocrats' Utopia) Pinot
65 0.00% Art in Ruins: Survive 100 weeks with 50% Wear in at least 20 Districts (Bohemians' Utopia) Artinruins
66 0.00% I Remember: Display 130 Mementos (Overseers' Utopia) IRemember
67 0.00% Got Milk?: Survive until week 500 without building a single Food District (Menders' Utopia) ReindeerArePeople
68 0.00% Fully Deployed: Reach week 500 without ever Frostbreaking or demolishing a Deployment Base (Legionnaires' Utopia) FullyDeployed