KONRY's statistics for


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Achievements completed: 0 (0.00%)

Achievements: (0 / 85):
# Global Completion % Description API Name
1 89.10% First Steps: Your first challenge! Finish the tutorial to unlock a new tile. windmill_00
2 88.30% Champion I: Gain a highscore of 2500 points. watertrainstation_00
3 87.80% Landscaper I: Place down 100 tiles in total. biomes_00
4 84.40% Ocean I: Form a water body with at least 15 water segments. boat_00
5 83.90% Engineer I: Form a train route with at least 10 train tracks. train_00
6 67.70% Landscaper II: Place down 250 tiles in total. biomes_01
7 63.40% Ocean II: Form a water body with at least 30 water segments. boat_01
8 58.60% Overachiever I: Collect 10000 points in total. overachiever_00
9 51.60% Engineer II: Form a train route with at least 25 train tracks. train_01
10 49.30% Landscaper III: Place down 500 tiles in total. biomes_02
11 41.10% Champion II: Gain a highscore of 10000 points. watertrainstation_01
12 40.30% Overachiever II: Collect 25000 points in total. overachiever_01
13 35.10% Landscaper IV: Place down 1000 tiles in total. biomes_03
14 30.80% True Fan I: Finish 5 sessions with a score of at least 5000. windmill_01
15 28.40% Landscaper V: Place down 1500 tiles in total. biomes_04
16 27.30% Overachiever III: Collect 50000 points in total. overachiever_02
17 23.30% Landscaper VI: Place down 2000 tiles in total. biomes_05
18 18.90% Ocean III: Form a water body with at least 60 water segments. boat_02
19 17.80% Farmer I: Form a field group with at least 25 fields. granary_00
20 17.50% True Fan II: Finish 10 sessions with a score of at least 5000. windmill_02
21 17.30% Champion III: Gain a highscore of 15000 points. watertrainstation_02
22 17.20% Villager I: Form a village with at least 50 houses. fountain_00
23 16.80% Green Thumb I: Form a forest with at least 250 trees. deer_00
24 16.60% Overachiever IV: Collect 100000 points in total. overachiever_03
25 16.50% Farmer II: Form a field group with at least 50 fields. granary_01
26 15.90% Green Thumb II: Form a forest with at least 500 trees. deer_01
27 15.90% Villager II: Form a village with at least 100 houses. fountain_01
28 15.20% Perfectionist I: Score 25 perfect placements in total. watermill_00
29 13.40% Green Thumb III: Form a forest with at least 750 trees. deer_02
30 13.30% Perfectionist II: Score 50 perfect placements in total. watermill_01
31 12.60% Villager III: Form a village with at least 150 houses. fountain_02
32 12.20% Analyst I: Collect 120 points with a single tile placement. analyst_00
33 11.90% Self-Sufficiency I: Close 5 field groups with at least 10 fields in total. oldtree_00
34 11.70% Analyst II: Collect 220 points with a single tile placement. analyst_01
35 11.50% Planner I: Score 2 perfect placements at once. planner_00
36 11.30% Quest Master I: Complete 25 quests in total. questmaster_00
37 10.60% Quest Master II: Complete 50 quests in total. questmaster_01
38 10.00% Explorer I: Connect 3 preplaced tiles in total. explorer_00
39 9.90% Green Thumb IV: Form a forest with at least 1000 trees. deer_03
40 9.70% Puzzler I: Place 25 consecutive tiles without connecting any incompatible edges. tower_00
41 9.70% Farmer III: Form a field group with at least 100 fields. granary_02
42 9.60% Planner II: Score 3 perfect placements at once. planner_01
43 9.50% Engineer III: Form a train route with at least 50 train tracks. train_03
44 9.50% Analyst III: Collect 330 points with a single tile placement. analyst_02
45 9.40% Quest Master III: Complete 100 quests in total. questmaster_02
46 9.10% Champion IV: Gain a highscore of 20000 points. watertrainstation_03
47 9.00% Perfectionist III: Score 150 perfect placements in total. watermill_02
48 7.30% Planner III: Score 4 perfect placements at once. planner_02
49 7.10% Quest Master IV: Complete 250 quests in total. questmaster_03
50 7.00% Puzzler II: Place 50 consecutive tiles without connecting any incompatible edges. tower_01
51 7.00% Perfectionist IV: Score 250 perfect placements in total. watermill_03
52 6.60% True Fan III: Finish 25 sessions with a score of at least 5000. windmill_03
53 6.60% Explorer II: Connect 10 preplaced tiles in total. explorer_01
54 5.80% Villager IV: Form a village with at least 250 houses. fountain_03
55 5.80% Analyst IV: Collect 440 points with a single tile placement. analyst_03
56 5.70% Self-Sufficiency II: Close 20 field groups with at least 10 fields in total. oldtree_01
57 5.70% Quest Master V: Complete 400 quests in total. questmaster_04
58 5.50% Puzzler III: Place 75 consecutive tiles without connecting any incompatible edges. tower_02
59 5.40% Planner IV: Score 5 perfect placements at once. planner_03
60 5.00% Heavy Weight I: Place 25 consecutive tiles without rotating a tile. heavyweight_00
61 4.70% Perfectionist V: Score 500 perfect placements in total. watermill_04
62 4.50% Quest Master VI: Complete 600 quests in total. questmaster_05
63 4.40% Puzzler IV: Place 100 consecutive tiles without connecting any incompatible edges. tower_03
64 4.10% Green Thumb V: Form a forest with at least 1500 trees. deer_04
65 4.00% Champion V: Gain a highscore of 30000 points. watertrainstation_04
66 3.80% Heavy Weight II: Place 50 consecutive tiles without rotating a tile. heavyweight_01
67 3.70% Planner V: Score 6 perfect placements at once. planner_04
68 3.70% Explorer III: Connect 25 preplaced tiles in total. explorer_02
69 3.60% Ocean IV: Form a water body with at least 100 water segments. boat_03
70 3.60% Farmer IV: Form a field group with at least 150 fields. granary_03
71 3.20% Heavy Weight III: Place 75 consecutive tiles without rotating a tile. heavyweight_02
72 3.00% Heavy Weight IV: Place 100 consecutive tiles without rotating a tile. heavyweight_03
73 3.00% True Fan IV: Finish 50 sessions with a score of at least 5000. windmill_04
74 2.90% Puzzler V: Place 150 consecutive tiles without connecting any incompatible edges. tower_04
75 2.80% Analyst V: Collect 550 points with a single tile placement. analyst_04
76 2.60% Self-Sufficiency III: Close 50 field groups with at least 10 fields in total. oldtree_02
77 2.60% Planner VI: Score 7 perfect placements at once. planner_05
78 2.50% Heavy Weight V: Place 150 consecutive tiles without rotating a tile. heavyweight_04
79 2.50% Engineer IV: Form a train route with at least 75 train tracks. train_02
80 2.10% Explorer IV: Connect 50 preplaced tiles in total. explorer_03
81 1.90% Puzzler VI: Place 200 consecutive tiles without connecting any incompatible edges. tower_05
82 1.90% Heavy Weight VI: Place 200 consecutive tiles without rotating a tile. heavyweight_05
83 1.50% Analyst VI: Collect 660 points with a single tile placement. analyst_05
84 1.40% Puzzler VII: Place 250 consecutive tiles without connecting any incompatible edges. tower_06
85 1.30% Heavy Weight VII: Place 250 consecutive tiles without rotating a tile. heavyweight_06