Azzy's statistics for Dorfromantik


Azzy's Game List  >  Dorfromantik


Achievements completed: 11 (12.94%)

Achievements: (11 / 85):
# Global Completion % Description API Name
1 51.40% Engineer II: Form a train route with at least 25 train tracks. train_01
2 35.30% Landscaper IV: Place down 1000 tiles in total. biomes_03
3 30.70% True Fan I: Finish 5 sessions with a score of at least 5000. windmill_01
4 28.50% Landscaper V: Place down 1500 tiles in total. biomes_04
5 27.40% Overachiever III: Collect 50000 points in total. overachiever_02
6 23.40% Landscaper VI: Place down 2000 tiles in total. biomes_05
7 18.90% Ocean III: Form a water body with at least 60 water segments. boat_02
8 17.60% Farmer I: Form a field group with at least 25 fields. granary_00
9 17.40% True Fan II: Finish 10 sessions with a score of at least 5000. windmill_02
10 17.40% Champion III: Gain a highscore of 15000 points. watertrainstation_02
11 17.10% Villager I: Form a village with at least 50 houses. fountain_00
12 16.70% Overachiever IV: Collect 100000 points in total. overachiever_03
13 16.70% Green Thumb I: Form a forest with at least 250 trees. deer_00
14 16.30% Farmer II: Form a field group with at least 50 fields. granary_01
15 15.80% Green Thumb II: Form a forest with at least 500 trees. deer_01
16 15.80% Villager II: Form a village with at least 100 houses. fountain_01
17 15.10% Perfectionist I: Score 25 perfect placements in total. watermill_00
18 13.30% Green Thumb III: Form a forest with at least 750 trees. deer_02
19 13.20% Perfectionist II: Score 50 perfect placements in total. watermill_01
20 12.50% Villager III: Form a village with at least 150 houses. fountain_02
21 12.20% Analyst I: Collect 120 points with a single tile placement. analyst_00
22 11.80% Self-Sufficiency I: Close 5 field groups with at least 10 fields in total. oldtree_00
23 11.80% Analyst II: Collect 220 points with a single tile placement. analyst_01
24 11.50% Planner I: Score 2 perfect placements at once. planner_00
25 11.30% Quest Master I: Complete 25 quests in total. questmaster_00
26 10.60% Quest Master II: Complete 50 quests in total. questmaster_01
27 10.00% Explorer I: Connect 3 preplaced tiles in total. explorer_00
28 9.90% Green Thumb IV: Form a forest with at least 1000 trees. deer_03
29 9.60% Puzzler I: Place 25 consecutive tiles without connecting any incompatible edges. tower_00
30 9.60% Analyst III: Collect 330 points with a single tile placement. analyst_02
31 9.60% Farmer III: Form a field group with at least 100 fields. granary_02
32 9.60% Planner II: Score 3 perfect placements at once. planner_01
33 9.50% Engineer III: Form a train route with at least 50 train tracks. train_03
34 9.40% Quest Master III: Complete 100 quests in total. questmaster_02
35 9.10% Champion IV: Gain a highscore of 20000 points. watertrainstation_03
36 9.00% Perfectionist III: Score 150 perfect placements in total. watermill_02
37 7.40% Planner III: Score 4 perfect placements at once. planner_02
38 7.10% Quest Master IV: Complete 250 quests in total. questmaster_03
39 7.00% Puzzler II: Place 50 consecutive tiles without connecting any incompatible edges. tower_01
40 7.00% Perfectionist IV: Score 250 perfect placements in total. watermill_03
41 6.60% True Fan III: Finish 25 sessions with a score of at least 5000. windmill_03
42 6.60% Explorer II: Connect 10 preplaced tiles in total. explorer_01
43 5.90% Analyst IV: Collect 440 points with a single tile placement. analyst_03
44 5.80% Villager IV: Form a village with at least 250 houses. fountain_03
45 5.70% Self-Sufficiency II: Close 20 field groups with at least 10 fields in total. oldtree_01
46 5.70% Quest Master V: Complete 400 quests in total. questmaster_04
47 5.50% Puzzler III: Place 75 consecutive tiles without connecting any incompatible edges. tower_02
48 5.40% Planner IV: Score 5 perfect placements at once. planner_03
49 5.00% Heavy Weight I: Place 25 consecutive tiles without rotating a tile. heavyweight_00
50 4.70% Perfectionist V: Score 500 perfect placements in total. watermill_04
51 4.50% Quest Master VI: Complete 600 quests in total. questmaster_05
52 4.40% Puzzler IV: Place 100 consecutive tiles without connecting any incompatible edges. tower_03
53 4.10% Green Thumb V: Form a forest with at least 1500 trees. deer_04
54 4.00% Champion V: Gain a highscore of 30000 points. watertrainstation_04
55 3.80% Heavy Weight II: Place 50 consecutive tiles without rotating a tile. heavyweight_01
56 3.70% Planner V: Score 6 perfect placements at once. planner_04
57 3.70% Explorer III: Connect 25 preplaced tiles in total. explorer_02
58 3.60% Ocean IV: Form a water body with at least 100 water segments. boat_03
59 3.60% Farmer IV: Form a field group with at least 150 fields. granary_03
60 3.20% Heavy Weight III: Place 75 consecutive tiles without rotating a tile. heavyweight_02
61 3.00% Heavy Weight IV: Place 100 consecutive tiles without rotating a tile. heavyweight_03
62 3.00% True Fan IV: Finish 50 sessions with a score of at least 5000. windmill_04
63 2.90% Puzzler V: Place 150 consecutive tiles without connecting any incompatible edges. tower_04
64 2.80% Analyst V: Collect 550 points with a single tile placement. analyst_04
65 2.60% Self-Sufficiency III: Close 50 field groups with at least 10 fields in total. oldtree_02
66 2.60% Planner VI: Score 7 perfect placements at once. planner_05
67 2.60% Engineer IV: Form a train route with at least 75 train tracks. train_02
68 2.50% Heavy Weight V: Place 150 consecutive tiles without rotating a tile. heavyweight_04
69 2.10% Explorer IV: Connect 50 preplaced tiles in total. explorer_03
70 1.90% Puzzler VI: Place 200 consecutive tiles without connecting any incompatible edges. tower_05
71 1.90% Heavy Weight VI: Place 200 consecutive tiles without rotating a tile. heavyweight_05
72 1.50% Analyst VI: Collect 660 points with a single tile placement. analyst_05
73 1.40% Puzzler VII: Place 250 consecutive tiles without connecting any incompatible edges. tower_06
74 1.30% Heavy Weight VII: Place 250 consecutive tiles without rotating a tile. heavyweight_06