The 3 Kingdoms's statistics for


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Achievements completed: 14 (16.47%)

Achievements: (14 / 85):
# Global Completion % Description API Name
1 58.50% Overachiever I: Collect 10000 points in total. overachiever_00
2 41.10% Champion II: Gain a highscore of 10000 points. watertrainstation_01
3 40.20% Overachiever II: Collect 25000 points in total. overachiever_01
4 35.00% Landscaper IV: Place down 1000 tiles in total. biomes_03
5 28.30% Landscaper V: Place down 1500 tiles in total. biomes_04
6 27.20% Overachiever III: Collect 50000 points in total. overachiever_02
7 23.20% Landscaper VI: Place down 2000 tiles in total. biomes_05
8 18.80% Ocean III: Form a water body with at least 60 water segments. boat_02
9 17.70% Farmer I: Form a field group with at least 25 fields. granary_00
10 17.40% True Fan II: Finish 10 sessions with a score of at least 5000. windmill_02
11 17.30% Champion III: Gain a highscore of 15000 points. watertrainstation_02
12 16.50% Overachiever IV: Collect 100000 points in total. overachiever_03
13 16.40% Farmer II: Form a field group with at least 50 fields. granary_01
14 15.20% Perfectionist I: Score 25 perfect placements in total. watermill_00
15 13.30% Green Thumb III: Form a forest with at least 750 trees. deer_02
16 13.20% Perfectionist II: Score 50 perfect placements in total. watermill_01
17 12.60% Villager III: Form a village with at least 150 houses. fountain_02
18 12.10% Analyst I: Collect 120 points with a single tile placement. analyst_00
19 11.90% Self-Sufficiency I: Close 5 field groups with at least 10 fields in total. oldtree_00
20 11.70% Analyst II: Collect 220 points with a single tile placement. analyst_01
21 11.50% Planner I: Score 2 perfect placements at once. planner_00
22 11.20% Quest Master I: Complete 25 quests in total. questmaster_00
23 10.50% Quest Master II: Complete 50 quests in total. questmaster_01
24 9.90% Green Thumb IV: Form a forest with at least 1000 trees. deer_03
25 9.90% Explorer I: Connect 3 preplaced tiles in total. explorer_00
26 9.60% Puzzler I: Place 25 consecutive tiles without connecting any incompatible edges. tower_00
27 9.60% Farmer III: Form a field group with at least 100 fields. granary_02
28 9.50% Engineer III: Form a train route with at least 50 train tracks. train_03
29 9.50% Analyst III: Collect 330 points with a single tile placement. analyst_02
30 9.50% Planner II: Score 3 perfect placements at once. planner_01
31 9.30% Quest Master III: Complete 100 quests in total. questmaster_02
32 9.10% Champion IV: Gain a highscore of 20000 points. watertrainstation_03
33 9.00% Perfectionist III: Score 150 perfect placements in total. watermill_02
34 7.30% Planner III: Score 4 perfect placements at once. planner_02
35 7.00% Quest Master IV: Complete 250 quests in total. questmaster_03
36 7.00% Puzzler II: Place 50 consecutive tiles without connecting any incompatible edges. tower_01
37 6.90% Perfectionist IV: Score 250 perfect placements in total. watermill_03
38 6.60% True Fan III: Finish 25 sessions with a score of at least 5000. windmill_03
39 6.50% Explorer II: Connect 10 preplaced tiles in total. explorer_01
40 5.80% Analyst IV: Collect 440 points with a single tile placement. analyst_03
41 5.70% Self-Sufficiency II: Close 20 field groups with at least 10 fields in total. oldtree_01
42 5.70% Villager IV: Form a village with at least 250 houses. fountain_03
43 5.60% Quest Master V: Complete 400 quests in total. questmaster_04
44 5.50% Puzzler III: Place 75 consecutive tiles without connecting any incompatible edges. tower_02
45 5.30% Planner IV: Score 5 perfect placements at once. planner_03
46 5.00% Heavy Weight I: Place 25 consecutive tiles without rotating a tile. heavyweight_00
47 4.60% Perfectionist V: Score 500 perfect placements in total. watermill_04
48 4.40% Puzzler IV: Place 100 consecutive tiles without connecting any incompatible edges. tower_03
49 4.40% Quest Master VI: Complete 600 quests in total. questmaster_05
50 4.00% Green Thumb V: Form a forest with at least 1500 trees. deer_04
51 4.00% Champion V: Gain a highscore of 30000 points. watertrainstation_04
52 3.70% Heavy Weight II: Place 50 consecutive tiles without rotating a tile. heavyweight_01
53 3.60% Planner V: Score 6 perfect placements at once. planner_04
54 3.60% Farmer IV: Form a field group with at least 150 fields. granary_03
55 3.60% Explorer III: Connect 25 preplaced tiles in total. explorer_02
56 3.50% Ocean IV: Form a water body with at least 100 water segments. boat_03
57 3.20% Heavy Weight III: Place 75 consecutive tiles without rotating a tile. heavyweight_02
58 3.00% True Fan IV: Finish 50 sessions with a score of at least 5000. windmill_04
59 2.90% Heavy Weight IV: Place 100 consecutive tiles without rotating a tile. heavyweight_03
60 2.90% Puzzler V: Place 150 consecutive tiles without connecting any incompatible edges. tower_04
61 2.80% Analyst V: Collect 550 points with a single tile placement. analyst_04
62 2.50% Self-Sufficiency III: Close 50 field groups with at least 10 fields in total. oldtree_02
63 2.50% Planner VI: Score 7 perfect placements at once. planner_05
64 2.50% Engineer IV: Form a train route with at least 75 train tracks. train_02
65 2.40% Heavy Weight V: Place 150 consecutive tiles without rotating a tile. heavyweight_04
66 2.00% Explorer IV: Connect 50 preplaced tiles in total. explorer_03
67 1.90% Puzzler VI: Place 200 consecutive tiles without connecting any incompatible edges. tower_05
68 1.90% Heavy Weight VI: Place 200 consecutive tiles without rotating a tile. heavyweight_05
69 1.40% Analyst VI: Collect 660 points with a single tile placement. analyst_05
70 1.30% Heavy Weight VII: Place 250 consecutive tiles without rotating a tile. heavyweight_06
71 1.30% Puzzler VII: Place 250 consecutive tiles without connecting any incompatible edges. tower_06