| 1 |
|
58.50%
|
Beginner Guide: Complete the tutorial |
beginner |
| 2 |
|
35.40%
|
New Contractor: Choose your first contract |
contractor |
| 3 |
|
33.70%
|
VIP: Have VIP show up in your park |
vip |
| 4 |
|
20.60%
|
Expansion: Unlock your first park tile. |
expansion |
| 5 |
|
18.10%
|
Researcher: Unlock 10 research nodes |
researcher |
| 6 |
|
13.80%
|
Happy visitors: Reach demand milestone level 5 |
happyVisitors |
| 7 |
|
13.10%
|
Decorated: Decorate a hall to its maximum attractivity capacity without using a blueprint. |
decorated |
| 8 |
|
12.90%
|
They keep coming: Reach visitor amount milestone level 5 |
keepComing |
| 9 |
|
11.50%
|
Luxurious Store: Upgrade a store hall to level 3. |
store |
| 10 |
|
11.10%
|
It's beautiful: Reach attractivity milestone level 5 |
beautiful |
| 11 |
|
7.30%
|
Visitor Satisfaction Wanted: Have a park with 5 research buildings |
visitorSat |
| 12 |
|
6.90%
|
Fine Dining: Upgrade a food or drink hall to level 3. |
dining |
| 13 |
|
6.30%
|
Too many too count: Reach visitor amount milestone level 10 |
toomany |
| 14 |
|
5.20%
|
Devious Dealmaker: Accept 10 devil contracts |
dealmaker |
| 15 |
|
5.20%
|
Experienced Contractor: Finish 10 contracts |
exContractor |
| 16 |
|
4.80%
|
Crazy Ride: Build a custom ride with over 50 parts |
crazyRide |
| 17 |
|
4.70%
|
Indoorlands: Reach demand milestone level 10 |
indoorlands |
| 18 |
|
4.00%
|
Mass Transportation: Have all transportation methods upgraded to maximum |
mass |
| 19 |
|
3.40%
|
Sandland: Reach demand level 10 on the desert environment |
sandland |
| 20 |
|
3.30%
|
Exquisite Entertainment: Upgrade an entertainment hall to level 3. |
entertainment |
| 21 |
|
2.70%
|
Life of a visitor: Follow a visitor with the visitor tool for 1 minute |
visitorLife |
| 22 |
|
2.70%
|
Not enough upgrades: Unlock every improvement research nodes |
upgrades |
| 23 |
|
2.30%
|
Not enough halls: Unlock every building research node |
halls |
| 24 |
|
2.00%
|
Wealthy: Have more than 20.000.000 money unspent |
wealthy |
| 25 |
|
1.90%
|
A sight to behold: Reach attractivity milestone level 10 |
sight |
| 26 |
|
1.50%
|
Expanded: Unlock all park tiles. |
expanded |
| 27 |
|
1.40%
|
Crazy Coaster: Build and verify coaster with over 50 nodes |
crazyCoaster |
| 28 |
|
1.30%
|
Articland: Reach demand level 10 on the arctic environment |
articland |
| 29 |
|
1.20%
|
Apocalypse Land: Reach demand level 10 on the apocalypse environment |
apoland |
| 30 |
|
0.90%
|
Variety: Have a park with one of each ride in it. |
variety |
| 31 |
|
0.80%
|
No Space Wasted: Have a park with all tiles unlocked and every space occupied. |
noSpaceWasted |