1 |
|
67.20%
|
Radio Waves: Start broadcasting on the Radio Tower. |
ach_radio_waves |
2 |
|
57.50%
|
Survivor: Survive the first epidemic outbreak. |
ach_survivor |
3 |
|
56.20%
|
The Rule of Law: Enact "Community Law". |
ach_the_rule_of_law |
4 |
|
42.70%
|
Archivist: Find 3 different notes (throughout all playthroughs). |
ach_archivist |
5 |
|
41.70%
|
Urban Explorer: Search through 20 abandoned buildings (in one playthrough). |
ach_urban_explorer |
6 |
|
39.20%
|
Pier Pressure: Build a Pier. |
ach_pier_pressure |
7 |
|
38.90%
|
The Road: Build 100 tiles of roads (in one playthrough). |
ach_the_road |
8 |
|
29.80%
|
It Was All True: Find the Power Plant. |
ach_it_was_all_true |
9 |
|
25.00%
|
Separationist: Have all Clans separated in different districts (while having at least two in the community). |
ach_separationist |
10 |
|
21.00%
|
Senior Archivist: Find 10 different notes (throughout all playthroughs). |
ach_senior_archivist |
11 |
|
19.60%
|
Diversity: Have at least 5 different clans in the community. |
ach_diversity |
12 |
|
15.30%
|
Crunch Time: Have people work 7 days in a row without a break (including Night Shifts). |
ach_crunch_time |
13 |
|
14.50%
|
Failures: Have at least 30 people die before completing the main storyline. |
ach_failures |
14 |
|
14.40%
|
Friends Will Be Friends: Achieve 100 Relationship between at least two Clans. |
ach_friends_will_be_friends |
15 |
|
11.20%
|
Familiar Sounds: Learn about "Floodland" from the "Vintage Playlist" note. |
ach_familiar_sounds |
16 |
|
11.00%
|
Keep it Clean: Build a Wind Plant. |
ach_keep_it_clean |
17 |
|
9.90%
|
Industrial Re-revolution: Start production using electricity. |
ach_industrial_revolution |
18 |
|
9.00%
|
Here Comes The Sun: Complete the main storyline. |
ach_here_comes_the_sun |
19 |
|
8.90%
|
Master Archivist: Find 20 different notes (throughout all playthroughs). |
ach_master_archivist |
20 |
|
7.90%
|
Get Out: Send one of the clans away. |
ach_getout |
21 |
|
7.70%
|
Let's Get Dirty: Build a Coal Generator. |
ach_lets_get_dirty |
22 |
|
6.50%
|
Live Long and Prosper: Unlock all possible technologies in the Development tree. |
ach_live_long_and_prosper |
23 |
|
6.40%
|
A Bitter Farewell: Have a Clan voluntarily leave the settlement. |
ach_farewell |
24 |
|
3.50%
|
Leaders of Men: Complete the main storyline with no more than 10 deaths. |
ach_leaders_of_men |
25 |
|
3.40%
|
Vile Monarch: Enact "The Crowning". |
ach_vile_monarch |
26 |
|
0.40%
|
Under Construction: Build every building in the game (in one playthrough). |
ach_under_construction |