Seal Team Mayonaise's statistics for


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Achievements completed: 1 (3.03%)

Achievements: (1 / 33):
# Global Completion % Description API Name
1 26.40% The Incompetent: Gained by being a leaving some to be desired on the field of battle. Makes the other factions take pity on you and give you some slack. INCOMPETENT
2 19.50% The Entertainer: Gained by having good access to entertainment and repeatedly shouting 'Are you not entertained?' at the screen. Increases happiness. ENTERTAINER
3 18.60% The Bureaucrat: Gained by having your papers in order. Increases admin. BUREAUCRAT
4 17.20% The Pleasurer: Gained by having good access to Massage Parlour. Increases happiness. PLEASURER
5 15.50% The Undefeated: Gained by being a badass on the field of battle. Increases morale and detriments raids. UNDEFEATED
6 15.40% The Caretaker: Gained by having proper access to hospitals. Increases health. CARETAKER
7 15.30% The Gourmand: Gained by having lots of food. Increases food production. GOURMAND
8 13.00% First of Their Name: Gained by having 1500 happy people and increases your starting population and supplies of new games. FIRST_NAME
9 11.00% The Clumsy: Gained by living through multiple accidents. Makes people a bit more cautious in your presence. CLUMSY
10 10.40% The Merciful: Gained by being a saint after battles. Adds some loyalty to your name. MERCIFUL
11 10.40% The Nudist: Keep your citizens naked, and gain an extra boost to exposure. THE_NUDIST
12 10.20% The Uniter: Gained by absorbing a lot of kingdoms. UNITER
13 7.70% Lord of the Seven Kingdoms: Control 7 regions to gain this ancient and prestigious title. LORD_SEVEN
14 5.40% The Wise: Gained by being a knowledge nerd. Increases knowledge and education rates. WISE
15 4.80% Richest of Kings: Decreases inflation, allowing you to amass even greater wealth. RICHEST_OF_KINGS
16 4.70% Lifebringer: Cure a lot of people in the hospital. LIFE_BRINGER
17 3.50% Heaviest of Hands: Gained by a lot of executions. Increases law. HEAVIEST_OF_HANDS
18 3.40% The Slaver: Gained by having many slaves. THE_SLAVER
19 3.30% The Builder: Build a bunch of fancy buildings on the world map. THE_BUILDER
20 3.20% Seer of the Gods: A ruler making his people pay homage to the spiritual realm. Surely the gods reward such piety. SEER_OF_THE_GODS
21 3.20% The Mad: Have a bunch of insane people running around in your city. THE_MAD
22 3.00% The Great: Gained by having many people follow and love you. THE_GREAT
23 2.90% Herdsman of Entelodonts: Have loads of Entelodont pastures. HERDER
24 2.80% The Drunkard: Gained by having lots of drunk subjects. Increases drink production. DRUNKARD
25 2.70% The merciless: Gained by being harsh on your conquered foes. Slaves will be more easily controlled. MERCILESS
26 2.50% Breaker of Chains: Gained by freeing many slaves. BREAKER_OF_CHAINS
27 2.50% The Child of the Sun: Have loads of farms and orchards. CHILD_OF_THE_SUN
28 2.30% Ruler of Sedge and Bee: Survive and thrive in a hot climate to gain the goodwill of its hardened people. RULER_OF_HOT
29 2.00% Warden of the North: Survive and thrive in a cold climate to gain the goodwill of its hardened people. RULER_OF_COLD
30 1.90% The Conquerer: Gained by killing your enemies. THE_CONQUERER
31 1.60% Protector of the Realm: Gained by defending against invasions. THE_RAIDED
32 1.60% The Usurper: Kill a couple of foreign royalties to gain this lucrative title. THE_USURPER