1 |
|
24.80%
|
The Artisan: Gained by workshop output. Increases productivity of all workshops. |
ARTISAN |
2 |
|
12.00%
|
First of Their Name: Gained by having 1500 happy people and increases your starting population and supplies of new games. |
FIRST_NAME |
3 |
|
9.80%
|
The Nudist: Keep your citizens naked, and gain an extra boost to exposure. |
THE_NUDIST |
4 |
|
7.40%
|
Lord of the Seven Kingdoms: Control 7 regions to gain this ancient and prestigious title. |
LORD_SEVEN |
5 |
|
5.40%
|
The Wise: Gained by being a knowledge nerd. Increases knowledge and education rates. |
WISE |
6 |
|
4.50%
|
Richest of Kings: Decreases inflation, allowing you to amass even greater wealth. |
RICHEST_OF_KINGS |
7 |
|
3.70%
|
Lifebringer: Cure a lot of people in the hospital. |
LIFE_BRINGER |
8 |
|
3.40%
|
Heaviest of Hands: Gained by a lot of executions. Increases law. |
HEAVIEST_OF_HANDS |
9 |
|
3.30%
|
The Slaver: Gained by having many slaves. |
THE_SLAVER |
10 |
|
3.20%
|
Seer of the Gods: A ruler making his people pay homage to the spiritual realm. Surely the gods reward such piety. |
SEER_OF_THE_GODS |
11 |
|
3.20%
|
The Builder: Build a bunch of fancy buildings on the world map. |
THE_BUILDER |
12 |
|
2.90%
|
The Mad: Have a bunch of insane people running around in your city. |
THE_MAD |
13 |
|
2.80%
|
Herdsman of Entelodonts: Have loads of Entelodont pastures. |
HERDER |
14 |
|
2.80%
|
The Drunkard: Gained by having lots of drunk subjects. Increases drink production. |
DRUNKARD |
15 |
|
2.80%
|
The Great: Gained by having many people follow and love you. |
THE_GREAT |
16 |
|
2.50%
|
Breaker of Chains: Gained by freeing many slaves. |
BREAKER_OF_CHAINS |
17 |
|
2.50%
|
The merciless: Gained by being harsh on your conquered foes. Slaves will be more easily controlled. |
MERCILESS |
18 |
|
2.40%
|
The Child of the Sun: Have loads of farms and orchards. |
CHILD_OF_THE_SUN |
19 |
|
2.20%
|
Ruler of Sedge and Bee: Survive and thrive in a hot climate to gain the goodwill of its hardened people. |
RULER_OF_HOT |
20 |
|
1.90%
|
Warden of the North: Survive and thrive in a cold climate to gain the goodwill of its hardened people. |
RULER_OF_COLD |
21 |
|
1.80%
|
The Conquerer: Gained by killing your enemies. |
THE_CONQUERER |
22 |
|
1.50%
|
Protector of the Realm: Gained by defending against invasions. |
THE_RAIDED |
23 |
|
1.50%
|
The Usurper: Kill a couple of foreign royalties to gain this lucrative title. |
THE_USURPER |