1 |
|
92.60%
|
First steps: You placed your first 5 buildings - Great! |
place_5_buildings |
2 |
|
86.10%
|
Basic Survivor: You made it to day 5 - not bad for a start! |
reach_day_5 |
3 |
|
79.80%
|
Minutes are passing: Time can be pretty short, not? You already played 15 minutes. |
play_15_minutes |
4 |
|
79.70%
|
Levels are coming: You reached level 5 - Thats a good starting point! |
reach_level_5 |
5 |
|
78.60%
|
Construction Worker: You placed 50 buildings, getting used to it already? |
place_50_buildings |
6 |
|
75.30%
|
They're dying: The first 50 zombies are the hardest. |
kill_50_zombies |
7 |
|
67.00%
|
Cash is flowing: Have 10.000 crystals in your crystal storage. |
have_10k_crystals |
8 |
|
65.60%
|
Amateur scout: Reach day 20 to unlock - This should be pretty doable. |
reach_day_20 |
9 |
|
63.70%
|
Super Vision: Have 10 signal repeaters in one game. |
build_10_transporters |
10 |
|
51.30%
|
Time is passing: Played for 1 hour. |
play_1_hour |
11 |
|
46.70%
|
Killing 'em all: Kill 500 Zombies to unlock - not even hard? |
kill_500_zombies |
12 |
|
37.00%
|
Excavator: Granted after you placed your 500th building. |
place_500_buildings |
13 |
|
35.90%
|
Millionaire: Have one million crystals in your crystal storage. |
have_1mio_crystals |
14 |
|
30.40%
|
The grind begins: Level 15 - congratulations! |
reach_level_15 |
15 |
|
29.10%
|
Enhancements: Enhance a building until level 25. |
enhance_level_25 |
16 |
|
27.30%
|
It was an army: 3500 Zombies so far. And there are more! |
kill_3500_zombies |
17 |
|
19.10%
|
Billionaire: Have one billion crystals. Where you gonna spend them? |
have_1bil_crystals |
18 |
|
18.40%
|
Even more hours: So far you wasted 5 hours of your time. Congrats! |
play_5_hours |
19 |
|
17.90%
|
Improvements: Enhance a building until level 50. |
enhance_level_50 |
20 |
|
16.70%
|
One Hundred: Day 100 - You defeated all zombies! Just kidding. |
reach_day_100 |
21 |
|
16.00%
|
Cannon guy: Reach day 30 while only using cannons as a defensive tower. |
reach_day_30_cannons_only |
22 |
|
15.80%
|
They are not dying: 15,000 Zombies - how many are there? |
kill_15k_zombies |
23 |
|
15.10%
|
Progress: Level 25 - yay! |
reach_level_25 |
24 |
|
12.30%
|
Perfect Enhancement: Enhance a building until level 75. |
enhance_level_75 |
25 |
|
9.80%
|
The higher, the better: Enhance a building until level 100. |
enhance_level_100 |
26 |
|
7.50%
|
200: Day 200 - Time for a break! |
reach_day_200 |
27 |
|
7.20%
|
All of them: Place at least one of every building in a single game. |
every_building_built |
28 |
|
6.60%
|
Buildings everywhere: 3,500 Buildings placed - wooha! |
place_3500_buildings |
29 |
|
6.40%
|
Is this the end?: (Note: this is a hidden achievement that has not been released to the public yet) |
enhance_level_125 |
30 |
|
5.20%
|
I don't need walls: Reach day 40 with no walls placed. |
reach_day_40_no_walls |
31 |
|
3.60%
|
100,000 Zombies: (Note: this is a hidden achievement that has not been released to the public yet) |
kill_100k_zombies |
32 |
|
3.20%
|
A whole day: Congratulations, you spent a whole day playing YORG.io. You could have been so productive! |
play_24_hours |
33 |
|
3.20%
|
Stop Playing!: (Note: this is a hidden achievement that has not been released to the public yet) |
reach_day_300 |
34 |
|
3.00%
|
Hard Path: It's been a long way, but finally you are here - Level 50! |
reach_level_50 |
35 |
|
3.00%
|
Environmental Planning: Have 10 solarpanels placed while playing on the desert map. |
place_10_solarpanels_in_desert |
36 |
|
2.50%
|
I need space: Have a building on every tile in the ice map. |
explore_whole_ice_map |
37 |
|
1.90%
|
Architect: (Note: this is a hidden achievement that has not been released to the public yet) |
place_10k_buildings |
38 |
|
1.20%
|
The End?: (Note: this is a hidden achievement that has not been released to the public yet) |
reach_level_75 |
39 |
|
0.80%
|
I'm done!: (Note: this is a hidden achievement that has not been released to the public yet) |
unlocked_all_achievements |