Moseswunde's statistics for


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Achievements completed: 2 (5.13%)

Achievements: (2 / 39):
# Global Completion % Description API Name
1 79.80% Minutes are passing: Time can be pretty short, not? You already played 15 minutes. play_15_minutes
2 79.70% Levels are coming: You reached level 5 - Thats a good starting point! reach_level_5
3 78.60% Construction Worker: You placed 50 buildings, getting used to it already? place_50_buildings
4 75.30% They're dying: The first 50 zombies are the hardest. kill_50_zombies
5 67.00% Cash is flowing: Have 10.000 crystals in your crystal storage. have_10k_crystals
6 65.60% Amateur scout: Reach day 20 to unlock - This should be pretty doable. reach_day_20
7 63.70% Super Vision: Have 10 signal repeaters in one game. build_10_transporters
8 51.30% Time is passing: Played for 1 hour. play_1_hour
9 46.60% Killing 'em all: Kill 500 Zombies to unlock - not even hard? kill_500_zombies
10 37.00% Excavator: Granted after you placed your 500th building. place_500_buildings
11 35.80% Millionaire: Have one million crystals in your crystal storage. have_1mio_crystals
12 30.30% The grind begins: Level 15 - congratulations! reach_level_15
13 29.10% Enhancements: Enhance a building until level 25. enhance_level_25
14 27.20% It was an army: 3500 Zombies so far. And there are more! kill_3500_zombies
15 19.20% Billionaire: Have one billion crystals. Where you gonna spend them? have_1bil_crystals
16 18.50% Even more hours: So far you wasted 5 hours of your time. Congrats! play_5_hours
17 17.90% Improvements: Enhance a building until level 50. enhance_level_50
18 16.70% One Hundred: Day 100 - You defeated all zombies! Just kidding. reach_day_100
19 16.00% Cannon guy: Reach day 30 while only using cannons as a defensive tower. reach_day_30_cannons_only
20 15.80% They are not dying: 15,000 Zombies - how many are there? kill_15k_zombies
21 15.10% Progress: Level 25 - yay! reach_level_25
22 12.40% Perfect Enhancement: Enhance a building until level 75. enhance_level_75
23 9.80% The higher, the better: Enhance a building until level 100. enhance_level_100
24 7.50% 200: Day 200 - Time for a break! reach_day_200
25 7.20% All of them: Place at least one of every building in a single game. every_building_built
26 6.70% Buildings everywhere: 3,500 Buildings placed - wooha! place_3500_buildings
27 6.40% Is this the end?: (Note: this is a hidden achievement that has not been released to the public yet) enhance_level_125
28 5.20% I don't need walls: Reach day 40 with no walls placed. reach_day_40_no_walls
29 3.70% 100,000 Zombies: (Note: this is a hidden achievement that has not been released to the public yet) kill_100k_zombies
30 3.20% A whole day: Congratulations, you spent a whole day playing YORG.io. You could have been so productive! play_24_hours
31 3.20% Stop Playing!: (Note: this is a hidden achievement that has not been released to the public yet) reach_day_300
32 3.00% Hard Path: It's been a long way, but finally you are here - Level 50! reach_level_50
33 3.00% Environmental Planning: Have 10 solarpanels placed while playing on the desert map. place_10_solarpanels_in_desert
34 2.50% I need space: Have a building on every tile in the ice map. explore_whole_ice_map
35 2.00% Architect: (Note: this is a hidden achievement that has not been released to the public yet) place_10k_buildings
36 1.20% The End?: (Note: this is a hidden achievement that has not been released to the public yet) reach_level_75
37 0.80% I'm done!: (Note: this is a hidden achievement that has not been released to the public yet) unlocked_all_achievements