SheepL's statistics for


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Achievements completed: 0 (0.00%)

Achievements: (0 / 59):
# Global Completion % Description API Name
1 1.30% That's... Acceptable: Reach average well-being of 4. [EXPERIMENTAL BRANCH ONLY] REACH_4_AVERAGE_WELLBEING
2 1.20% Iron Teeth at the Ready: Unlock the Iron Teeth faction. [EXPERIMENTAL BRANCH ONLY] UNLOCK_IRON_TEETH
3 1.10% Smell of Water in the Morning: Survive your first drought. [EXPERIMENTAL BRANCH ONLY] SURVIVE_DROUGHT
4 1.10% Crackling with Ideas: Build a Campfire. [EXPERIMENTAL BRANCH ONLY] BUILD_CAMPFIRE
5 1.10% It's an Instinct: Build a Dam. [EXPERIMENTAL BRANCH ONLY] BUILD_DAM
6 1.10% Survivor: Survive 5 cycles on one map. [EXPERIMENTAL BRANCH ONLY] SURVIVE_5_CYCLES
7 1.00% That's... Okay: Reach average well-being of 10. [EXPERIMENTAL BRANCH ONLY] REACH_10_AVERAGE_WELLBEING
8 1.00% Beaver-made Thicket: Plant 1,000 trees during a single playthrough. [EXPERIMENTAL BRANCH ONLY] PLANT_1000_TREES
9 0.90% Wet Floor: (Note: this is a hidden achievement that has not been released to the public yet) FLOOD_BUILDING
10 0.90% Not Bad!: Survive your first badtide. [EXPERIMENTAL BRANCH ONLY] SURVIVE_BADTIDE
11 0.90% Survival 101: Survive 10 cycles on one map. [EXPERIMENTAL BRANCH ONLY] SURVIVE_10_CYCLES
12 0.70% That's... Nice: Reach average well-being of 20. [EXPERIMENTAL BRANCH ONLY] REACH_20_AVERAGE_WELLBEING
13 0.70% It Happens.: (Note: this is a hidden achievement that has not been released to the public yet) DEMOLISH_AND_REBUILD
14 0.70% Not Again!: (Note: this is a hidden achievement that has not been released to the public yet) BADTIDE_STREAK
15 0.70% One Big Family: Reach a population of 100 beavers. [EXPERIMENTAL BRANCH ONLY] REACH_POPULATION_OF_100_BEAVERS
16 0.70% Beaver-made Forest: Plant 5,000 trees during a single playthrough. [EXPERIMENTAL BRANCH ONLY] PLANT_5000_TREES
17 0.70% Wasteland Expert: Survive 20 cycles on one map. [EXPERIMENTAL BRANCH ONLY] SURVIVE_20_CYCLES
18 0.50% Rock Bottom: (Note: this is a hidden achievement that has not been released to the public yet) PLACE_DYNAMITE_AT_BOTTOM
19 0.50% We Have the Technology: Cure a contaminated beaver. [EXPERIMENTAL BRANCH ONLY] CURE_CONTAMINATED_BEAVER
20 0.50% Fixed a Leak: Cover a badwater source on the map using one of the dedicated buildings. [EXPERIMENTAL BRANCH ONLY] PLUG_ANY_BADWATER_SOURCE
21 0.50% That's... Good: Reach average well-being of 30. [EXPERIMENTAL BRANCH ONLY] REACH_30_AVERAGE_WELLBEING
22 0.40% I Am Become Deaf: Explode 200 dynamite in a single day. [EXPERIMENTAL BRANCH ONLY] EXPLODE_DYNAMITE_IN_SINGLE_DAY
23 0.40% Created in Beaver’s Image: Build a bot. [EXPERIMENTAL BRANCH ONLY] BUILD_BOT
24 0.40% Beaver-made Wilderness: Plant 10,000 trees during a single playthrough. [EXPERIMENTAL BRANCH ONLY] PLANT_10000_TREES
25 0.40% That's... Awesome: Reach average well-being of 40. [EXPERIMENTAL BRANCH ONLY] REACH_40_AVERAGE_WELLBEING
26 0.30% That's... Amazing: Reach average well-being of 50. [EXPERIMENTAL BRANCH ONLY] REACH_50_AVERAGE_WELLBEING
27 0.20% Endless Crunch: Have a 24-hour work time for 7 days in a row. [EXPERIMENTAL BRANCH ONLY] WORK_ALL_DAY_FOR_WEEK
28 0.20% Sky Is the Limit: Build a structure at the highest allowed height. [EXPERIMENTAL BRANCH ONLY] REACH_BUILD_HEIGHT_LIMIT
29 0.20% That's... Incredible: Reach average well-being of 60. [EXPERIMENTAL BRANCH ONLY] REACH_60_AVERAGE_WELLBEING
30 0.20% Legendary Pioneer: Survive 50 cycles on one map. [EXPERIMENTAL BRANCH ONLY] SURVIVE_50_CYCLES
31 0.20% Ninety-nine Balloons and Counting: Build and launch the wonder as Folktails. [EXPERIMENTAL BRANCH ONLY] ACTIVATE_WONDER_FOLKTAILS
32 0.20% Oops!: (Note: this is a hidden achievement that has not been released to the public yet) EXPLODE_UNIT_WITH_DYNAMITE
33 0.20% No More Leaks: Cap all badwater sources on the map using the dedicated buildings. [EXPERIMENTAL BRANCH ONLY] PLUG_ALL_BADWATER_SOURCES
34 0.20% One Big Colony: Reach a population of 250 beavers. [EXPERIMENTAL BRANCH ONLY] REACH_POPULATION_OF_250_BEAVERS
35 0.20% Not the Bees!: (Note: this is a hidden achievement that has not been released to the public yet) BEAVER_STUNG_BY_BEE
36 0.10% Mastered the Flow: Generate 10,000 hp using only water wheels in a single power network. [EXPERIMENTAL BRANCH ONLY] GENERATE_POWER_WITH_WATER_WHEELS_ONLY
37 0.10% So Long, and Thanks for the Coffee!: Build and launch the wonder as Iron Teeth. [EXPERIMENTAL BRANCH ONLY] ACTIVATE_WONDER_IRONTEETH
38 0.10% Desert of the Real: (Note: this is a hidden achievement that has not been released to the public yet) INJURED_JUST_BORN_BEAVER
39 0.10% Tube City: As Iron Teeth, have at least 10 Tubeway Stations and 1,000 Tubeways. [EXPERIMENTAL BRANCH ONLY] LARGE_TUBEWAY_NETWORK
40 0.10% Power Around the Clock: Store at least 655,321 hph worth of power using Gravity Batteries. [EXPERIMENTAL BRANCH ONLY] BATTERY_CHARGE_STORAGE
41 0.00% Sweet Teeth: As Folktails, have 1,000 Maple Pastries and no other food at the end of a day. [EXPERIMENTAL BRANCH ONLY] MAPLE_PASTRY_ONLY
42 0.00% Shaka Bra!: As Folktails, have a zipline network with a combined length of 1 kilometer. [EXPERIMENTAL BRANCH ONLY] ZIPLINE_NETWORK_LENGTH
43 0.00% Iron Teeth Master Builder: Build one of every building and structure available to Iron Teeth. [EXPERIMENTAL BRANCH ONLY] BUILD_EVERY_STRUCTURE_IRONTEETH
44 0.00% Folktails Master Builder: Build one of every building and structure available to Folktails. [EXPERIMENTAL BRANCH ONLY] BUILD_EVERY_STRUCTURE_FOLKTAILS
45 0.00% Hanging Gardens: As Iron Teeth, build 8 Hydroponic Gardens stacked upon each other. [EXPERIMENTAL BRANCH ONLY] BUILD_STACKED_HYDROPONIC_GARDENS
46 0.00% Windy Day: As Folktails, generate 10,000 hp using only windmills in a single power network. [EXPERIMENTAL BRANCH ONLY] GENERATE_POWER_WITH_WINDMILLS_ONLY
47 0.00% That's... Paradise!: Reach max average well-being. [EXPERIMENTAL BRANCH ONLY] REACH_MAX_AVERAGE_WELLBEING
48 0.00% Refined Refinement: As Folktails, have working Refineries producing each available recipe. [EXPERIMENTAL BRANCH ONLY] WORKING_REFINERY_FOR_EACH_RECIPE
49 0.00% One Big... Horde?: Reach a population of 500 beavers. [EXPERIMENTAL BRANCH ONLY] REACH_POPULATION_OF_500_BEAVERS
50 0.00% Enough to Power a Car Battery: Generate 2,000 hp using only power wheels in a single power network. [EXPERIMENTAL BRANCH ONLY] GENERATE_POWER_WITH_POWER_WHEELS_ONLY
51 0.00% Castor Posthumus: (Note: this is a hidden achievement that has not been released to the public yet) BORN_BEAVER_AFTER_BEAVER_EXTINCTION
52 0.00% Unnecessary Expenses: As Iron Teeth, reach a beaver population of 200 without building any housing. [EXPERIMENTAL BRANCH ONLY] REACH_POPULATION_WITHOUT_DWELLINGS
53 0.00% Overachiever: Launch three wonders at the same time. [EXPERIMENTAL BRANCH ONLY] ACTIVATE_MULTIPLE_WONDERS
54 0.00% Rush B-eaver!: Build a wonder before cycle 15 ends. [EXPERIMENTAL BRANCH ONLY] BUILD_WONDER_BEFORE_CYCLE
55 0.00% Time of the Bots: (Note: this is a hidden achievement that has not been released to the public yet) BUILD_BOT_AFTER_BEAVER_EXTINCTION
56 0.00% Quadfecta of Misery: (Note: this is a hidden achievement that has not been released to the public yet) BEAVER_DIES_HUNGRY_THIRSTY_INJURED_SICK
57 0.00% Plankster: As Iron Teeth, produce 500 Planks in a single day. [EXPERIMENTAL BRANCH ONLY] PRODUCE_PLANKS_IN_DAY
58 0.00% Hedge Fund: As Folktails, build 200 Hedges on one map. [EXPERIMENTAL BRANCH ONLY] BUILD_MANY_HEDGES
59 0.00% Smile, everybeaver!: Have the maximum possible average well-being with a beaver population of at least 100. [EXPERIMENTAL BRANCH ONLY] REACH_MAX_AVERAGE_WELLBEING_POPULATED